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Birdman's Shooter is a PSP homebrew game created by theb1rdm4n. It is based off of the arcade shooter game Galaga, programmed in C. This was submitted to PSP-Hacks' Homebrew Idol in 2008. '''Note:''' The link is for v1.2 only (latest release is v1.3). ==User guide== The game pits you against endless waves of enemies that get harder as the game goes on. ==Controls== Cross - Shoot D-Pad - Move Analog - Move Start - Pause, Restart (at Game Over) Select - Quit to XMB (at Game Over) ==Changelog== '''v1.3 2008/05/02''' * A sleek new interface. * Gameover screen changed. * New options screen. * Options and high scores are saved. * 10 backgrounds, 5 bullet colors, and 11 player's ship colors. * Fixed some glitches with the powerups. * Next level doesn't come until all bullets are gone. * Ability to end game when paused. * Ability to quit from main menu. * Best high score is displayed on titlebar (instead of level). * Personal best (ignores preset scores) is shown on main menu. * New high score table that displays: score, level, and accuracy for top 10. * 10 preset high scores to try to beat. * New bonus level with stats screen. * Increased enemy speeds for beginning levels. * Slightly decreased enemy bullet speed. * Increased player's bullet speed. * Changed powerup texture. * Powerup falls a little less often. * Completly revamped scoring system. * Scores are slightly based off of accuracy. * New loading screen with loading bar. * Paused text, level intro, and 3,2,1 are now images. * Level intro is now displayed in realtime. * No more 3,2,1 at level begin (only when you die). * Spare lives are displayed on titlebar instead of total. * Scores now use commas for thousands. * Fixed a glitch with 3,2,1 when dying on last enemy bullet. * Enemy bullets come directly out of the tip of the enemy. * Bullets from top row enemies are shown underneath the front row enemies. * You can now fire using the O button or R trigger. * New powerup that slows enemies for a few seconds. * Fixed a glitch when having no score or no accuracy at game over. * Fixed some glitches with the player's bullets. * Enemies are less likely to fire multiple rounds in a row. '''v1.2 2007/11/02''' * Enemies no longer get stuck to each other. * Current Level diplayed on HUD and when you lose. * 3,2,1 Go! before each level and after each time you die. * Ability to move before enemies (for positioning). * Fixed enemy positions at beginning of levels. * Powerup moves from top to bottom. * Fixed explosion animation. * Pausing is a little smoother. * New HUD background image. * Lives are displayed as mini-images in HUD. * New title screen splash image. * New gameover text, background, and sequence. * New enemy colors. '''v1.0 2007/10/28''' * Released. ==External links== * PSP-Hacks - [https://web.archive.org/web/20080708103314/http://www.psp-hacks.com/forums/post-1446840.html http://www.psp-hacks.com/forums/post-1446840.html] (archived) [[Category:Homebrew Idol]]
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