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{{#seo: |title= (Other Games) - GameBrew |title_mode=append |image=BillardGLWii |image_alt=BillardGL }} This is a demonstration of [https://sourceforge.net/projects/billardgl/ BillardGL] ported to the Wii using opengx. Originally developed in the early 2000s, BillardGL is an open-source 3D game written in C++ with OpenGL 1.1. It was incompatible with the Wii until opengx was developed - a library that makes the Wii's graphics system work like OpenGL. Recently, opengx has been updated to support more of OpenGL 1.1, allowing games like BillardGL to run on the Wii with minimal modifications. ==Media== '''BillardGL para Wii / vWii / D0lphin. Un port interesante.''' ([https://www.youtube.com/watch?v=gdNlazv5yqQ Falco TV]) <br> <youtube width=""640"">gdNlazv5yqQ</youtube> ==Changelog== '''v1.75-0''' *First release of BillardGL for the Nintendo Wii. *Based on BillardGL 1.75. **Added basic Wiimote support. == External links == * GitHub - https://github.com/mardy/billardgl * GBAtemp - https://gbatemp.net/threads/billardgl-comes-to-the-wii-after-22-years.655771/
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