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{{#seo: |title= (Puzzle) - GameBrew |title_mode=append |image=baublebreak2.png |image_alt=Bauble Break }} Bauble Break is a puzzle game similar to Puzzle Bobble/Bust-A-Move. It was participated in the Drunken Coders Winter 2007 Coding Compo. ==User guide== You must aim and shoot Christmas Baubles onto a playing field, trying to get groups of three or more to be connected, at which point they will break. See how many levels you can clear before your credits run out. Special Instructions: If you don't like the current level's song, the pause feature will stop the current song when activated, and then pick a new song when you un-pause. ==Controls== Left/Right - Aim Up - Bring you aim closer to the vertical. A - Fire your Bauble R - Super Duper Bauble Breaker Speed Boost Start - Pause '''High score entry:''' Left/Right - Pick letter Start - Move to the next letter ==Screenshots== https://dlhb.gamebrew.org/gbahomebrews/baublebreak3.png https://dlhb.gamebrew.org/gbahomebrews/baublebreak4.png https://dlhb.gamebrew.org/gbahomebrews/baublebreak5.png <!--BEGIN Online Emulator Section--> ==Online emulator== {{EmulatorJS Main |width=480px |height=400px |EJS_backgroundBlur=false |EJS_backgroundImage=https://www.gamebrew.org/images/4/47/Baublebreak2.png |EJS_core=gba |EJS_gameName=Bauble Break |EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/gba/bauble_break.7z }} {{GBA Control Settings}} <!--END Online Emulator Section--> ==Credits== Programming - Andrew Orr. Graphics - Tish A.R. Special thanks to Jeff Green. ==External links== * Drunken Coders - http://www.drunkencoders.com/compo/index.php?page=entries [[Category:Drunken Coders Winter 2007 Coding Compo]]
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