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This is a remake of Bandits at Zero, a Defender-like shoot'em up written by Shaun Southern and published by M.A.D. for the Commodore 16 in 1986. The game has been rewritten with GB-Studio, available on GameBoy Color and 3DS. ==Installation== Available in CIA format for the Nintendo 3DS virtual console. Install the .cia file with a title manager of your choice. ==User guide== Defences are low and the bitter war continues. Alone in the skies you must survive by fighting off endless attacks from the enemy. Your perilous mission is to destroy the enemy aircraft carrier based at sea. You must do this at all costs. It may take several days to find the carrier during which you will be under constant fire from all sides. A fuel plane will be sent to you each day, it will approach alone, glide up behind it carefully. If you can re-fuel completely you will gain a bonus protective shield. The fighting will be fast and furious and you will be alone against the enemy. This is all the help I can give, the rest is up to you! Good luck! ==Controls== Start - Start game Up/Down - Move up/down A - Fire ==Screenshots== https://dlhb.gamebrew.org/3dshomebrews/banditsatzerowls3.gif https://dlhb.gamebrew.org/3dshomebrews/banditsatzerowls4.gif ==Media== '''Bandits at Zero - Gameboy Color Version''' ([https://www.youtube.com/watch?v=M7qgtlcc4nw László Rajcsányi]) <br> <youtube>M7qgtlcc4nw</youtube> ==Credits== Original version: Shaun Southern - Mastertronic / Mr. Micro. Commodore 16/Plus4, 1986. Created by László Rajcsányi with GB-Studio 2.0.0 beta4. ==External links== * Author's website - https://wls.hu/ * itch.io - https://lacoste42.itch.io/bandits-at-zero
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