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Better Call Saul for the Nintendo DS, based on the popular TV show. Written in NFLib, libnds and C++. ==Installation== Copy bcsds.nds to a flash cart of your choice, or run it on emulator. ==User guide== Touch the screen to start the game (once you've had enough of the title screen). To play, you need to move the randomly shuffled spliced numbers into the four slots to match Mesa Verde's address† - 1216 (one after Magna Carta). Keep sound on for the best experience. † Doesn't Jimmy switch the numbers to 1261 in the show? If you double check you'll see that 1216 is correct. ==Screenshots== https://dlhb.gamebrew.org/dshomebrew/bcsds3.png https://dlhb.gamebrew.org/dshomebrew/bcsds4.png ==Media== '''I actually made Better Call Saul for the Nintendo DS''' ([https://www.youtube.com/watch?v=io08u1cYmsM William278]) <br> <youtube width="515">io08u1cYmsM</youtube> <!--BEGIN Online Emulator Section--> ==Online emulator== {{EmulatorJS Main |width=515px |height=384px |EJS_backgroundImage= |EJS_core=desmume2015 |EJS_gameName=BCSDS |EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/bcsds.7z }} {{DS Control Settings}} <!--END Online Emulator Section--> ==Compatibility== Run it on hardware for the best experience. You can emulate it using No$gba, DeSMuME or MelonDS (the latter of which you must enable DLDI mode in the config). ==External links== * Author's website - https://william278.net/project/better-call-saul-ds * GitHub - https://github.com/WiIIiam278/BCSDS * Reddit - https://www.reddit.com/r/betterCallSaul/comments/wfcpnk/i_actually_made_better_call_saul_for_the_nintendo/
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