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Attack of the Mutants is a classic arcade style space shooter made for the PSPUpdates Homebrew Contest. ==Installation== Copy the AOTM directory to ms0:/PSP/GAME/. Mods should be placed in individual folders denoting the name of the Mod in /PSP/GAME/AOTM/Mods/. To make a mod that loads by default, the files can still be place in the main EBOOT.PBP folder. (Optional) You may delete /SOUND/2ND-PM.s3m to save space, but the game won't have music unless you enable mp3 music from /PSP/MUSIC/ with L/R triggers. '''Note:''' Playing mp3 music will run CPU at it's full 333mhz speed. ==User guide== ===Gameplay=== You mission is to defend Earth from the Evil Space Mutants. You fly a spaceship collecting power ups and blasting waves of enemies through 10 levels and beyond. Each level will get a little harder as new evil mutant enemies are introduced. Good luck reaching and defeating the Evil Mutant Final Boss! ===List of mods=== There are a number of mods included in v0.4a: *War of the Handhelds by ShizeT. *Star Wars Episode VII by xxxdvlman, Hubble telescope, Sean Sindahl. *Space Invaders by Squee-D. *South Park Edition by JoJaSc. *Socom 2 by Konig94. *PHEENIX by bourbon bot. *Paradroid by TracerTong. *Mars Attacks! by mikDaSpik. *Jdemon's Star Wars Mod. *halo MOD. *DuckHunt Extreme II by JoJaSc. *DropZone. *Chrono Trigger by Oblivion Odyssey. *BURGER EDITION!! by Bizzy. *Attack of the Metroids by Arko. *FF7 Edition by Broken Wing. *DOOM EDITION. *Advance Wars. ==Controls== D-Pad/Analog - Move player's spaceship around Square/Triangle/Cross/Circle - Fire Laser in corresponding direction Start - Bring up Pause Menu Select - Take an in game screenshot onto your Memory Stick L/R - Enable and cycle mp3's from /PSP/MUSIC/ folder ==Screenshots== https://dlhb.gamebrew.org/psphomebrew/atompsp3.png https://dlhb.gamebrew.org/psphomebrew/atompsp4.png https://dlhb.gamebrew.org/psphomebrew/atompsp5.png https://dlhb.gamebrew.org/psphomebrew/atompsp6.png https://dlhb.gamebrew.org/psphomebrew/atompsp7.png https://dlhb.gamebrew.org/psphomebrew/atompsp8.png https://dlhb.gamebrew.org/psphomebrew/atompsp9.png https://dlhb.gamebrew.org/psphomebrew/atompsp10.png ==Changelog== '''0.4a 2005/11/06''' *This released is packed with many great player made mods. *Added a temporary fix to load and play large mp3's that would previously crashed the game. *MP3's will now play from within folders in "/psp/music" also. *Fixed a bug where a folder property could be inadvertently set, when compressing up a mod, hiding it from the mod list (Thanks xxxdvlman). *If NintendoDSMouth.png is a blank all teal file, a black rectangle will not be drawn on the Boss either. *If mp3 play is not enabled and a mod is loaded with no custom music, default AOTM music will reload. *A few other small bug fixes. '''0.4 2005/10/27''' *MP3 music now playable from "/psp/music" folder. Use L/R to cycle songs. *New EBOOT icon and wallpaper art made by ArKo. Thanks ArKo.. *In game screenshot support added using the SELECT button. *Support for multiple custom mods which are loadable from the main menu. *Support for custom level change text. *Score display now shows up to 9,999,999 points. *Small asteroids on bonus level 2 are now worth 50 points. *Analog support added to all menus. *Player's lasers no longer downgrade after failing a bonus level. *Player's laser graphic now moddable. Added info in Readme_Mod.txt. *Mods now support custom music. See Readme_Mod.txt for filename/formats. *A few minor gameplay changes/additions. *Minor bug fixes including: **Score sometimes not being increased after completing the asteroid bonus level. **Pausing game no longer affects bonus level timmers. '''0.3 2005/10/16''' *Ported AOTM to PSPSDK. *New Music Added using Mikmodlib. *Disabled anti-aliasing on 3D sprites to better fit the classic style (minor difference). *Added 2 Bonus levels. *Basic modding support added to allow customized sprites/graphics. See README_MOD.txt for Info. *Size of eboot and game greatly reduced from version 0.2 (almost 70%). *Added some 1-liners submited by BrokenWing. *Many minor bug fixes (all I know off), thanks to everone who submited them. *A few minor gameplay changes/additions. '''0.2 2005/09/20''' *Added Analog Support Due to Popular Demand. *Added Highscore List. *Updated Main Menu and Pause Screen. *Difficulty Slightly Lowered (Increased buffer size around player during new waves). *A Few Other Minor Changes. *Misc. Bug Fixes Including: **Bug with Power Up on Boss Level. **Podgun firing on player spawn right away. **Top of pause screen info display. **L/R triggers messing up player movement. '''0.1 2005/09/07''' *First Release. ==Credits== Big Thanks to: *All the people who contribute to and maintain the PSPSDK project and it's libraries. *ArKo for making the EBOOT icon, wallpaper art and fansite. *BrokenWing and xxxdvlman for their help in responding to questions in the forums. *All the users who created all the great mods. *All the Homebrew developers for the great apps out there. *And all the users who submited suggestions and reported bugs. Music: Unreal 2 - by Purple Motion used in a classic demo back in '93. ==External links== * DCEmu - https://www.dcemu.co.uk/vbulletin/threads/11069-Attack-of-the-Mutants-(Homebrew-game) [[Category:PSPUpdates Homebrew Contest]]
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