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{{#seo: |title= (Arcade Games) - GameBrew |title_mode=append |image=arkanorbgba2.png |image_alt=Arkanorb }} A clone of the mid 1980's hit Arkanoid. Contains 4 levels. It shows off many GBA hardware tricks, including alpha blending, transparency, a sprite- based font system, a big fat huge pile of sprites, a decent collision system, window-based background control, dynamic background tilemaps, and some decent gameplay. ==Controls== D-Pad - Move ==Screenshots== https://dlhb.gamebrew.org/gbahomebrews/arkanorbgba3.png https://dlhb.gamebrew.org/gbahomebrews/arkanorbgba4.png <!--BEGIN Online Emulator Section--> ==Online emulator== {{EmulatorJS Main |width=480px |height=400px |EJS_backgroundBlur=false |EJS_backgroundImage=https://www.gamebrew.org/images/c/c4/Arkanorbgba2.png |EJS_core=gba |EJS_gameName=Arkanorb |EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/gba/arkanorb.7z }} {{GBA Control Settings}} <!--END Online Emulator Section--> ==Changelog== '''Updated''' * There is now a dynamic sprite and tile memory allocator, and the code is largely object-oriented instead of being all C structs. ==External links== * Author's website - [https://web.archive.org/web/20050415131207/http://www.ee.ualberta.ca/~tcowley/demos/ http://www.ee.ualberta.ca/~tcowley/demos/] (archived)
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