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Antibounce is a 3DS homebrew action game where you have to control a bouncing ball and collect coins. This is a 3DS port which was originally participated in Ludum Dare #34. ==Installation== Available in CIA format. Copy .cia to your SD card and install it with the CIA manager of your choice. ==User guide== You play as an infinitely bouncing ball attempting to nab as many coins as possible for a great high score. As the levels increase, so does the speed of the game. The problem is that spikes will appear on a random tile in the map every 5 seconds. At any given time, shields can spawn which protect you from dying once. Beginning on level 4, rockets that home in on you will spawn. Furthermore, gravity itself will flip every so often, so be careful. In this 3DS port, you can also find Space Fruit, one can activate 3D and also traverse between screens. '''Note:''' You can switch controls in the main menu. ==Controls== L/R - Switch controls (main menu) Circle Pad or D-Pad - Move ==Screenshots== https://dlhb.gamebrew.org/3dshomebrews/anitbounce3ds6.png https://dlhb.gamebrew.org/3dshomebrews/anitbounce3ds5.png ==Media== '''[3DS] Antibounce''' ([https://www.youtube.com/watch?v=QGGVch7t1M0 TurtleP]) <br> <youtube>QGGVch7t1M0</youtube> ==Changelog== '''v1.2.1 2016/10/22''' * CIA release. ==External links== * Author's website - http://turtlep.github.io/ * GitHub - https://github.com/TurtleP/Antibounce * GBAtemp - https://gbatemp.net/threads/preview-ld-34-port-antibounce.406361 * Ludum Dare - http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=56107
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