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A test demo Lua homebrew based on the real-time strategy game franchise Age of Empires. ==Controls== '''Main Menu:''' R/L - Choose options Cross - Confirmation Circle - Cancel Select - Screenshot '''In game:''' Square+D-Pad - Scroll Map Analog - Move Cursor Cross - Select Circle - Deselect Start - Menu Select - Screenshot '''Editor:''' (0.1 U3 only) Square+D-Pad - Scroll Game Board Analog - Move Cursor Triangle (Hold) - Enter Page Selection Mode Triangle+D-Pad - Navigation Between Pages Triangle+Circle - Deselect Page Triangle+Up/Down (Map and Objects Page) - Navigation R (Hold) - Slow Cursor Mode L (Positional) - Object Spawn Mode (Move/Remove) Cross - Add/Remove (When Appropriate Mode) Start - Menu Cross (in Menu) - Exit Circle (in Menu) - Exit Menu Start (in Menu) - Save Level and Exit Select - Screenshot ==Screenshots== https://dlhb.gamebrew.org/psphomebrew/aoeiipsp3.png https://dlhb.gamebrew.org/psphomebrew/aoeiipsp4.png https://dlhb.gamebrew.org/psphomebrew/aoeiipsp5.png https://dlhb.gamebrew.org/psphomebrew/aoeiipsp6.png https://dlhb.gamebrew.org/psphomebrew/aoeiipsp7.png ==Media== '''Age of Empires II PSP 0.1 indev Update 1 - Gameplay''' ([https://www.youtube.com/watch?v=Gh3ikoY2tiw MasterMen Dev]) <br> <youtube>Gh3ikoY2tiw</youtube> '''Age of Empires II PSP 0.1 indev Update 2 - Gameplay''' ([https://www.youtube.com/watch?v=rNrXgRHm3Cc MasterMen Dev]) <br> <youtube>rNrXgRHm3Cc</youtube> ==Changelog== '''0.2 2020/10/03''' Main: * Fully Rewritten Code + New Coding Style (Classes, Constructors). '''0.1 Update 3 [F] 2019/09/19''' Main: * Rewritten Main Menu. * Optimized Map Editor (Using "magic()") (Thx Exnonull). * Optimized Game Script (Using "magic()"). * Limits are changable now (Look at Limit.cfg) (I recommend to Delete every SCN data after limits change to use them). * New Limits (16, 24). * New Option page "Debug" (Dev options). * Fixed Scrolling (Those Black Lines while Scroll) (Thx Exnonull). * Added a GamePanel for each Civilization. Options: * Game: ** Scroll Map and Cursor Speed are fixed. * Debug: ** Show FPS (ON/OFF). ** Show Object ID (ON/OFF). ** Get Information about your actions (Count of runnings) (ON/OFF). ** Debug Text (How many objects are shown, exists...) (ON/OFF). CustomMap.lua: * Now you can see a "Prefix" of the Updates. EditorMenu.lua: * Selectors have been updated to a yellow-gray line. Editor: * Added a Menu (Test, Map Info, Controls Save, Save And Exit, Exit, Cancel). * Added a "Player" Page (Now you can change Team Color, Civilization and Resources) (Hold L Trigger and Press left or right to add or remove 25 Resources). * Added a "Move Everything Mode" (Hold Circle + Direction Buttons). Limits: * Villager - 16. * Militia - 16. * Town Center - 16. * House - 16. * Berry - 16. * Tree - 24. * Gold - 16. * Stone - 16. Objects: * House Type A - c (Allowed to place). * Berry Type A - C (Allowed to place). * Oak Type D, Type E. * Gold Type B - G. * Stone Type C - G. '''0.1 Update 3 2018/12/31''' Main: * Map Editor. * Optimized a little. * Options. * Some Graphic Changes. * Better Looking Main Menu. * Signs Have Been Changed. * Credits. Options: *Game: ** Scroll Sensitivity Change (5 - 12 Pixels). ** Cursor Sensitivity Change (1 - 2 - 3). *Sounds: ** Sounds (ON/OFF). ** Nature Sounds (ON/OFF). ** Unit Sounds (ON/OFF). ** Buildings Sounds (ON/OFF). Editor: * Max objects counter in the Right-Up corner of the screen. *Map Page: ** Ability to change World Theme (Grass - Snow - Desert). *Objects Page: ** All Objects in game are summonable (Except Mineral and null). ** All Objects in game are deletable. Others: * Re-Written some parts of code. * Re-Written "New Game" Temp Save. * STATS.LOG is Counting How Many Times You're Running MainMenu. * "Functions.lua" has been created. Every code in "Storage.Lua" has been replaced to "Functions.lua". * Created ClearRAM() Function to Optimize The Game. * Additional music track, which will play after first music track in main menu. * Updated "SaveGame" function, added ability to save game on your Slot. '''0.1 Update 2 2018/08/08''' Main: * More Objects. * Civilizations. * Music and Music-like Sounds. * Scenarios Storage (only up to 3 files). * Some Graphic Changes. * New secrets. * 2 Different Types of villagers. Objetcs: * Militia. * House. * Tree. * Forage Bush. * Gold Mine. * Stone. Others: * Re-Written Code. * Fade Function. * Re-Written Saving-Sytsem. '''0.1 2017/12/31''' Main: * Map Scrolling. * 2 Villagers. * 1 Town Center. * Villager Selection. * Game Menu. * Saving System. * Creating Game. ==External links== * Author's website - https://vk.com/pspporting * Author's website - https://vk.com/wall-167236009_1001 [[Category:Lua games on PSP]]
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