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{{#seo: |title= (File Operation) - GameBrew |title_mode=append |image=agbplay2.png |image_alt=agbplay }} agbplay is a music player for Linux, with Terminal interface for GBA ROMs that use the most common (mp2k/m4a) sound engine format. The code itself is written in C++. ==Features== *ROMs can be loaded and scanned for the songtable automatically. *PCM playback works pretty much perfectly; GB instruments sound great, but envelope curves are not 100% accurate. *Basic rendering to file done, including dummy writing for benchmarking. ==User guide== A quick tutorial by Sanqui can be found [http://rainwave.cc/forums/rainwave.cc/forums/viewtopic4471.html?f=3&t=6050&sid=5c0b6b427080cd6d2670137e2e97d66c here]. ==Controls== Arrow Keys or HJKL - Navigate through the program Tab - Change between playlist and songlist A - Add the selected song to the playlist D - Delete the selected song from the playlist T - Toggle whether the song should be output to a file (see R and E) G - Drag the song through the playlist for ordering I - Force song restart O - Song play/pause P - Force song stop += - Double the playback speed - - Halve the playback speed Enter - Toggle track muting M - Mute selected track S - Solo selected track U - Unmute all tracks N - Rename the selected song in the playlisy E - Export selected songs to individual track files (to "$cwd/wav") R - Export selected songs to files (non-split) B - Benchmark, run the export program but don't write to file F - Save Playlist - The playlist is also saved when the program is closed Q or Ctrl-D - Exit rrogram ! - Show extended song information ==Screenshots== https://dlhb.gamebrew.org/gbahomebrews/agbplay3.png ==Media== '''Agbplay Playback Demo''' ([https://www.youtube.com/watch?v=eP4CXtv_YSs ipatix]) <br> <youtube>eP4CXtv_YSs</youtube> ==Compatibility== It has been tested on Cygwin (Windows), Debian and Arch Linux, all on x86-64. Native Windows is currently not supported. ==External links== * GitHub - https://github.com/ipatix/agbplay
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