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{{#seo: |title=GameBrew |title_mode=append |image=512tilesgbc.png |image_alt=512tiles - Tile loading example }} A quick and easy example of how to load tiles into the second block of display ram. This allows Game Boy Color game to have 512 tiles in memory at 1 time. Tested (and working) under GBDK 2-1-0. ==External links== * Author's website - http://shen.mansell.tripod.com/
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