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{{#seo: |title= (Demos) - GameBrew |title_mode=append |image=3dvoxelspace2.png |image_alt=3D Voxel Space }} A custom 3D voxel space engine tech demo for the GameBoy Advance written in C compilable with [https://devkitpro.org/ DevKitARM]. It moves at 60fps through hardcoded math tables, approximations in the rotation calculations. Also it uses mode5 (160x128) instead of mode3 (240x160) to make it run faster. Full C sourcecode for devkitARM, math table generators, and binary is included. ==Controls== D-Pad - Move A/B - Increase/Decrease altitude R/L - Turn right/left ==Screenshots== https://dlhb.gamebrew.org/gbahomebrews/3dvoxelspace4.gif ==External links== * Author's website - http://tragicomedy-hellin.blogspot.com/ * GitHub - https://github.com/Wollw/SynthGBA
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