You do not have permission to edit this page, for the following reason:
The action you have requested is limited to users in one of the groups: Users, Administrators.
Free text:
3D ~ GDS stands for 3D ~ Game Development Set, which is developed to assist PSPGL user to do text rendering, 3D model loading, etc. It is a library created to help with PSP homebrew programming, especially for all those repetitive chunks of functions that user have to copy and paste just to have the same thing in a new project, that have been used previously. It was submitted to the NEO Spring Coding Compo 2008 (PSP App). ==User guide== 3D GDS consists of 5 libraries: * Vectors. * Texture related (PCX and TGA). * MD2 Models. * Bitmap Fonts. * MP3 Sound. The library has a makefile and a basic main.cpp to see how the functions are used. There is also a compiled example within the application. ==Credits== Credit goes to the information on models found via google, saulotmalo, and SG57. ==External links== * QuickJump - http://forums.qj.net/psp-development-forum/66041-3d-gds-3d-game-development-set-pspgl-very-easy.html * NeoFlash - https://www.neoflash.com/forum/index.php?topic=4949.0 * ElOtroLado - https://www.elotrolado.net/hilo_psp-3d-gds-3d-game-development-set-para-pspgl_597107 [[Category:NEO Spring Coding Compo 2008]]
Advertising: