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{{#seo: |title= (Utilities) - GameBrew |title_mode=append |image=3ds.png |image_alt=3DS vJoy Controller }} This project allows 3DS users to their device(s) as a singular, coherent controller via vJoy. When a 3DS joins the server, it receives virtual button and axis assignments that update based on user input. The project focuses on a simple, lightweight protocol that is also extensible for other devices. The number of buttons and axes can be adjusted dynamically, depending on the preferred device class. The OS-native input-methods of the 3DS were used for the 3DS implementation of the protocol. '''Note:''' This project is intended for educational purposes only. == User guide== Requirements: * Nintendo 3DS * [https://github.com/shauleiz/vJoy vJoy] * Python ** <code>pyvjoy</code>-Library How to use: *Install the .3dsx app to your 3DS devices. *Start the server using <code>python3 server.py</code>. *Start the application on your 3DS devices. *Enter the IP of the server. ==Changelog== '''v1.1''' *Full Changelog: [https://github.com/StringJan/3ds-vJoy-controller/compare/v1.0...v1.1 v1.0...v1.1] '''v1.0''' * First Release. == External links == * GitHub - https://github.com/StringJan/3ds-vJoy-controller
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