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3DS to CIA is a tool designed to convert ROM dumps into installable CIA files, with features for modifiers who want to translate or edit content. ==Features== * 7.x Support. * Region Free fix. * Offers injecting original EXHEADER. * Offers spoofing Firmware to 4.x. * Offers using your own .rsf (no exinjector). * Download Play Support. * Includes Manual when detected. * Auto RSF - big thx @ Vappy. * Decrypts manual created cia. * Rebuild .3DS (Target -G). * Allows to de/re crypt romfs for editing purpose. * Quick rebuild .3DS per Folder drag n drop. * Quick rebuild .cia per Folder drag n drop (requires .3ds/.cci). * Supports decrypted .3ds from rxTools. ==Installation== Requirements: * A 3DS capable of generating XORPADS for legit 3DS to CIA. * Python 2.7. * Add Path to Windows Enviroments (e.g. c:\windows\system32;c:\python27). Included in Package are: * RomFS Builder - Thx @ SciresM. * ExInjector - Thx @ piratesephiroth. * 3DSExplorer. * Notepad++. * ctrKeyGen. * Launcher.dat. * slot0x25KeyX (you need to insert the key, google it). ==User guide== From .3ds to cia: * Create your xorpads and put all files into 3ds to cia dir next to Make batch. * Drag n drop .3ds/.3dz on Make batch. * Choose your Options and start. Decrypt selfmade cia (no legit cia): * Drag and drop your cia on Make batch. Extract decrypted .3ds (no legit/rebuilded/regenerated 3ds): * Rename your .3ds to <filename_modified.3ds>. * Drag and drop your .3ds on Make batch. Quick rebuild from files inside folder: * Make sure all files are in the same Folder (romfs.bin/banner.bin/code.bin/exheader.bin/icon.bin/logo.bin/.rsf***). * Edit your .rsf to work as .3ds, not .cia. * Drag and drop your Folder on Make batch. * (***As for rebuilding .3ds, a working file depends on your Skill to modify your .rsf.) Mostly there is not much to change, make sure to change at least: * Title / CompanyCode / ProductCode / UniqueId / MediaSize. * MediaType / CardDevice / ExtSaveDataId / SaveDataSize. * And if needed: JumpId. You can take the sample-rsf-reb.txt and fill in the needed Details, from exheader.txt / info.txt and "rom_tool -i <gamename.3ds>". You will see green texts when everything is running smoothly, if something went wrong the texts will be displayed in red. ==Screenshots== https://dlhb.gamebrew.org/3dshomebrews/3dstociakat6.png https://dlhb.gamebrew.org/3dshomebrews/3dstociakat5.png ==Changelog== '''V2.07''' * Fixed a small bug to keep original. * Speeded up cia repack. '''V2.06''' * Rebuilding from _modified.3ds / .cia got completly rewritten. * Changed main Menu to allow more options. * Rebuild .3ds will now includes original Exheader to keep compatibility to updates/dlc. * Excract ROMFS is now aviable for all main functions. * Added option to keep decrypted files. * Original file is now in "original" folder after using 3ds_to_cia. * Some cleanup from old code / minor bugfixes. '''V2.05''' * Fixed Bug for .rsf generation. * Added libeay32.dll. '''V2.04''' * Added Decrypt9 Bootstap Version for Ninjhax (new3DS .3dsx). * Added Option 8 "check .rsf for auto generation" (manual check before building cia if rsf fails). * Speedup when DLP and or Manual is included. * Minor changes and Bugfixes. ==External links== * GBAtemp - https://gbatemp.net/threads/release-3ds-to-cia-by-katsu.384381
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