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{{#seo: |title= (Hack Utilities) - GameBrew |title_mode=append |image=3dsrngtool.png |image_alt=3DS RNG Tool }} The 3DS RNG Tool is a randomization tool made for main 3DS Pokemon games. Some parts should work with [[PokeCalcNTR For Gen 6 3DS|PokeCalcNTR]] using [[BootNTR_Selector_3DS|NTR-CFW]]. This tool is a complete rewrite based off SMEncounterRNGTool with largely improved performance and the following features: * Gen6 RNG, including stationary Pokemon, Mystery Gift Pokemon, wild Pokemon (75%), Eggs, and ID. * Transporter RNG for transferred Virtual Console Pokemon. * Gen7 stationary, Mystery Gift, and wild Pokemon RNG from the SMEncounterRNGTool. * Gen7 egg RNG and ID RNG based on Quandra's PokemonSunMoonRNGTool. * Several Gen7 egg RNG modifications that are more practical. ==Screenshots== https://dlhb.gamebrew.org/3dshomebrews/3dsrngtool-01.png https://dlhb.gamebrew.org/3dshomebrews/3dsrngtool-02.png ==Changelog== '''v1.0.6''' *Many enhancements and bug fixes (merged from [https://github.com/wwwwwwzx/3DSRNGTool/pull/94 #94]). '''v1.0.5''' *Fixes freezing in 1.0.4. '''v1.0.4''' * Initial support for RNGing square shiny in Gen 8. * A Pokemon is square shiny if TSV = PSV (shiny) and TRV = PRV. * Definition of TRV (Trainer Residual Value, or you can call it TSSV: Trainer square shiny value). ** TRV is the last 4 bits of TID xor SID, a value between 0 and 15 and it can be presented in a one-digit hex number. ** TRV = (TID ^ SID) & 0xF. ** TID ^ SID = (TSV << 4) | TRV. TRV is independant of TSV. * How to get your TRV. ** Check your TID and SID again. Run script [http://jdoodle.com/a/1U1n here]. ** In Gen 7, find your in-game 6 digits ID and TSV. Run script [http://jdoodle.com/a/1U1o here]. You may get at most two possible results. ** Use updated Battle Video tool (KeyBV) to dump the trainer info. ** As always, NTR Helper will update the TRV for you. '''v1.0.3''' * Improved Tiny Timeline Tool. ** Added Pokeradar patches RNG. ** Added Auto-Calibration for soaring advance type. ** Added XY ID RNG timeline method. ** Added ORAS Kyogre/Groudon timeline method for Sync. ** Allowed custom encounter rate of FS. ** Fixed crash of TTT context menu. * Allowed "odd" delay method for wormhole Zapdos. * Added Unown (ORAS), Minior (Gen7) form RNG. * Renamed profile file. * Fixed Crabrawler gender generation. * Fixed slow gen6 stationary timeline generation in mainform. * Reduced reseeding lag of OneClick function. * Misc cleanup. '''v1.0.2''' * Updated Gen7 initial seed APIs. * Added TID/SID combo search for Mystery Gifts renaming. * Reworked Gen6 TinyMT timeline stuffs. ** Improved TinyMT timeline calculation performance. ** Fixed Gen6 Synchronize results. ** Fixed Rock Smash method. ** Added normal wild template. ** Added White/Black Flute effect in ORAS. ** More features are working in progress. * Improved translation method. '''v1.0.1''' * Added Gen7 ambush encounters RNG . * Added timeline leap calculator for stationary and event (PCalc only). ** Efficiency was improved from 30 spreads per second to 630+ possible spreads per second. ** Including menu method, especially for Xurkitree and Nihilego. ** Added Gen6 frame advance column for odd/even. * Added SOS RNG UI tweaks. * Fixed WonderCards reading. '''v1.0.0''' * Added SOS RNG. * Unlocked partner cap Pikachu shininess. * Updated USUM 1.2 wifi patch. * Added [https://github.com/wwwwwwzx/3DSRNGTool/blob/master/Data/FishingItemSlots.md fishing item slots info]. * Allow customized clock image (Format: \Clock_XX.jpg). * Added [https://github.com/wwwwwwzx/3DSRNGTool/blob/master/Data/BerryTrees.md random berry table from berry piles]. * Fixed several wormhole delay calculation. * Simplified Gen6 synchro check (maximum memory intensity required). ==Credit == * Zaksabeast, Zep715, Real96, Admiral Fish and Shiny_Sylveon for great teamworks on gen6 development. ** Zaksabeast and Admiral Fish for building up the plugin. ** Real96 for testing and lots of good advice. ** Zep715 for figuring out tons of infomation from the assembly. ** Shiny_Sylveon for contributions to Gen6 Egg RNG. * odanado for making Gen7 RNG API, which make us find initial seed mush faster. * Kaphotics for PkHeX, KeyBV and Pk3DS. I borrowed some code from the PKHeX Core Library and extracted ROM info using Pk3DS. * 44670 for NTRClient. == External links == * GitHub - https://github.com/wwwwwwzx/3DSRNGTool
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