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This is a program to convert romfs/exefs folders in windows (or pre-built binaries) and an extended header into a .3ds NCSD binary. It's designed to make the process as simple as possible. ==User guide== Open a Romfs folder, or check the Pre-built box and select a pre-built decrypted Romfs binary. Open an Exefs folder, or check the Pre-built box and select a pre-built decrypted Exefs binary. Open the decrypted exheader for the game you're rebuilding. If 3DS Builder recognizes the game's name (games that are released prior to 2015/05/16), it will provide the correct serial. If you want, you can also enter a custom serial, of the form (CTR|KTR)-(P|U|N)-([A-Z0-9]){4}. Then choose a location to save the resulting file. Hit go, and the program will generate a playable .3ds. ==Changelog== '''v1.1''' * Code refactored in a big way (Thanks, Kaphotics). * Should also be slightly faster for large ROMs. '''v1.0''' * First Release. ==Credits== Credit to [https://github.com/kwsch/pk3DS pk3DS] and [https://github.com/profi200/Project_CTR Project CTR], upon which much of the code used in the program is based. ==External links== * GitHub - https://github.com/SciresM/3DS-Builder * GBAtemp - https://gbatemp.net/threads/release-3ds-builder.388858
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