You do not have permission to edit this page, for the following reason:
The action you have requested is limited to users in one of the groups: Users, Administrators.
Free text:
This is a test game for the author's own 2D game engine, where the idea comes from UT2004. It was presented at the PSPUpdates Summer Homebrew Contest. ==User guide== This is a very simple test game created on top of the code, a player class that accepts input, moving platforms, triggers that can turn movers on/off, reveal hidden coins, kill players, etc..., and teleporters. There's no real physics, just simple bounding box collision, it's automatically calculated off of the sprite file you set each entity to use in the level file. Everything is stored in XML, just take a look in the data directories, it should be fairly easy to figure out, even though there is no editor for it you could make some fairly complex levels using nothing but vim or notepad. ==Controls== D-Pad - Move Cross - Jump ==External links== * QuickJump - [https://web.archive.org/web/20150914204546/http://forums.qj.net/psp-development-forum/144487-psp-updates-summer-homebrew-contest-entry-2d-side-scroller.html http://forums.qj.net/showthread.php?t=144487] (archived) [[Category:PSPUpdates Summer Homebrew Contest]]
Advertising: