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{{#seo: |title= (Arcade Games) - GameBrew |title_mode=append |image=1bitballwall2.png |image_alt=1 Bit Ball Wall }} 1BitBallWall is a breakout clone on the Game Boy Advance. It was presented in the 4K GBA competition in 2002. ==User guide== ===How to play=== On this game, you control a racket and you must avoid at all cost's for the ball hit the ground. To complete a stage, you must destroy all blocks on the screen with a ball. If you destroy all blocks on current stage, you will pass to the next stage. There are a total of 6 stages: * Easy - Stage 1 and 2. * Normal - Stage 3 and 4. * Hard - Stage 5 and 6. On-game objects colors: * Normal bloack - Red, Green, Blue, Yellow, Pink, Aqua and White. * Special 2x blocks - Light Red, Light Green, Light Blue. * Special 3x blocks - Lighter Red, Lighter Green, Lighter Blue. * Wall - Grey (look different from Blocks). ===Game tips and cheats=== While you are playing, you need to defend with your racket for the ball to not hit the ground. Sometimes, a feedback effect on the ball may help easy to defeat a stage. Ball Offset: Left Keep Right ________________ / 0 | 1 | 2 \ \___|________|___/ For example: * If the ball go to right and hit point 2, it still go to right. * If the ball go to right and hit point 1, it still go to right. * If the ball go to right and hit point 0, it will go to left. * If the ball go to left and hit point 2, it will go to right. * If the ball go to left and hit point 1, it still go to left. * If the ball go to left and hit point 0, it still go to left. Feedback effect: * Sometimes, the ball hit a block and go to a reverse direction, place your racket and try to invert the direction again (look at Ball Offset). * Doing this can help alot to destroy special blocks like: 2xBlock and 3xBlock. * But be carefull to not make the ball fall/hit the ground. "Lost a live" note: * If you loose a live, you will restart with the default racket and ball position, but the blocks destroyed will not revive again. * You have 3 Lives, the "LV" indicate the ball's you have, not the ball's remain. * After all lives lost, a "GAME OVER" text will appear. Cheats: * RESET - On middle of the game, pause and after music stop press A+B+Select. * PLAY STAGE 0 - On title screen, keep Down+A pressed, when the PRESS START start flashing, press Start without releasing the others keys. * ENDING SURPRISE - When you finish the game, you will see a screen, press B and leave it until you see the surprise...after that, the game will reset as normally. ==Controls== Start - Start game, Pause Left/Right - Control the racket left and right ==Screenshots== https://dlhb.gamebrew.org/gbahomebrews/1bitballwall3.png https://dlhb.gamebrew.org/gbahomebrews/1bitballwall4.png <!--BEGIN Online Emulator Section--> ==Online emulator== {{EmulatorJS Main |width=480px |height=400px |EJS_backgroundBlur=false |EJS_backgroundImage=https://www.gamebrew.org/images/9/99/1bitballwall02.png |EJS_core=gba |EJS_gameName=1 Bit Ball Wall |EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/gba/1_bit_ball_wall_v1f.7z }} {{GBA Control Settings}} <!--END Online Emulator Section--> ==Credits== This game was made with pure ASM Code for ARM processor using GoldARM. Sound, Graphics and Code by JustBurn. Thank's to Foolsgold, Costis, Guyfawkes, BlackFrog, Dovoto. ==External links== * PDRoms - https://pdroms.de/files/nintendo-gameboyadvance-gba/1-bit-ball-wall-v1f * 4KB Demo Competition Homepage - [https://web.archive.org/web/20020602181735fw_/http://216.167.73.47/~costis/4kcompo/results.html http://4k.gbaemu.com/] (archived) [[Category:4.1875KB Gameboy Advance Demo Game Competition]]
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