Arkanorb GBA: Difference between revisions

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==External links==
==External links==
* Author's website - [https://web.archive.org/web/20050415131207/http://www.ee.ualberta.ca/~tcowley/demos/ http://www.ee.ualberta.ca/~tcowley/demos/] (archived)
* Author's website - [https://web.archive.org/web/20050415131207/http://www.ee.ualberta.ca/~tcowley/demos/ http://www.ee.ualberta.ca/~tcowley/demos/] (archived)
[[Category:GBA homebrew games]]

Latest revision as of 12:36, 9 May 2024

Arkanorb
Arkanorbgba2.png
General
AuthorTim Cowley
TypeArcade Games
VersionDemo
LicenseMixed
Last Updated2003/06/27
Links
Download
Website

A clone of the mid 1980's hit Arkanoid. Contains 4 levels.

It shows off many GBA hardware tricks, including alpha blending, transparency, a sprite- based font system, a big fat huge pile of sprites, a decent collision system, window-based background control, dynamic background tilemaps, and some decent gameplay.

Controls

D-Pad - Move

Screenshots

arkanorbgba3.pngarkanorbgba4.png

Changelog

Updated

  • There is now a dynamic sprite and tile memory allocator, and the code is largely object-oriented instead of being all C structs.

External links

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