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3D GDS | |
General | |
---|---|
Author(s) | saulotmalo |
Type | Game engine |
Version | initial release |
Licence | Mixed |
Links | |
Download | |
Website |
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3D ~ GDS stands for 3D ~ Game Development Set, which is developed to assist PSPGL user to do text rendering, 3D model loading, etc.
It is a library created to help with PSP homebrew programming, especially for all those repetitive chunks of functions that user have to copy and paste just to have the same thing in a new project, that have been used previously.
It was submitted to the Neo Spring Coding Compo 2008 (PSP Applications).
User guide According to the developer, 3D GDS consists of 5 libraries: - Vectors. - Texture related (PCX and TGA). - MD2 Models. - Bitmap Fonts. - MP3 Sound.
The library has a makefile and a basic main.cpp to see how the functions are used. There is also a compiled example within the application.
Credits Credit goes to the information on models found via google, saulotmalo, and SG57.
References QuickJump, http://forums.qj.net/psp-development-forum/66041-3d-gds-3d-game-development-set-pspgl-very-easy.html NeoFlash, https://www.neoflash.com/forum/index.php?topic=4949.0 El Otro Lado, https://www.elotrolado.net/hilo_psp-3d-gds-3d-game-development-set-para-pspgl_597107