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| licence = Mixed | | licence = Mixed | ||
| author = Gonzo | | author = Gonzo | ||
| website = http://dsgamemaker.com/dsgmforum/viewtopic.php?f=13&t=162 | | website = https://web.archive.org/web/20110623134724/http://dsgamemaker.com/dsgmforum/viewtopic.php?f=13&t=162 | ||
| download = Media:Gravityforce4betads.rar | | download = Media:Gravityforce4betads.rar | ||
| source = | | source = | ||
}} | }} | ||
Gravity Force DS is a remake of the [http://www.mobygames.com/game/amiga/gravity-force Amiga Gravity Force]. Until now it is about 40% completed. It is made with DS Game Maker. | |||
==User guide== | ==User guide== | ||
Line 17: | Line 17: | ||
==Controls== | ==Controls== | ||
Up - | Up - Shoot | ||
Left/Right - | Left/Right - Rotate ship | ||
A - | A - Thrust | ||
==Compatibility== | ==Compatibility== | ||
Tested on | Tested on DSTT/TTDS (firmware 1.17). | ||
==Changelog== | ==Changelog== | ||
'''Version 4th Beta 03-15-11''' | '''Version 4th Beta 03-15-11''' | ||
*Ship control | * Ship control. | ||
*Own font | * Own font. | ||
*Misson has 10 levels now (including two types of bonus boxes) | * Misson has 10 levels now (including two types of bonus boxes). | ||
*New game mode Race with 10 Levels | * New game mode Race with 10 Levels. | ||
*Bugfix in save game | * Bugfix in save game. | ||
'''Version 3rd Beta 02-10-11''' | '''Version 3rd Beta 02-10-11''' | ||
*Landing is ok now | * Landing is ok now. | ||
*Dropping of boxes done | * Dropping of boxes done. | ||
*New main menu (but "Mission" is the only available gamemode) | * New main menu (but "Mission" is the only available gamemode). | ||
*Hi-score | * Hi-score. | ||
*Keyboard support to type-in password or hi-score name | * Keyboard support to type-in password or hi-score name. | ||
*Savegame via FAT | * Savegame via FAT. | ||
*Rebased to DSGM 5.12 | * Rebased to DSGM 5.12. | ||
*Still only two levels | * Still only two levels. | ||
'''Version 2nd Beta 01-27-11''' | '''Version 2nd Beta 01-27-11''' | ||
*Sound is ok now | * Sound is ok now. | ||
*New level with four different enemies | * New level with four different enemies. | ||
*Enhanced ship control with Gravity and Friction (but still not perfect) | * Enhanced ship control with Gravity and Friction (but still not perfect). | ||
*Own collision routine | * Own collision routine. | ||
*Own Path routine to move enemies along a predefined way | * Own Path routine to move enemies along a predefined way. | ||
*Friendly fire to prevent, that enemies kill themselfs | * Friendly fire to prevent, that enemies kill themselfs. | ||
*Status values are beeing refreshed now (score, lives, fuel .. | * Status values are beeing refreshed now (score, lives, fuel.). | ||
*Landing is very buggy | * Landing is very buggy. | ||
*Dropping of boxes not supported yet | * Dropping of boxes not supported yet. | ||
<br> | |||
[[Category:Homebrew | [[Category:DS homebrew games]] | ||
[[Category:Homebrew shooter games on DS]] |
Revision as of 12:50, 27 Haziran 2021
Gravity Force DS | |
General | |
---|---|
Author(s) | Gonzo |
Type | Shooter |
Version | 4th Beta |
Licence | Mixed |
Links | |
[Media:Gravityforce4betads.rar Download] | |
Website |
<htmlet>adsense</htmlet>
Gravity Force DS is a remake of the Amiga Gravity Force. Until now it is about 40% completed. It is made with DS Game Maker.
User guide
Fly a paper plane to avoid hitting the walls and shooting rivals. Player can also shoot to defend against rivals. Each player has five lives.
Controls
Up - Shoot
Left/Right - Rotate ship
A - Thrust
Compatibility
Tested on DSTT/TTDS (firmware 1.17).
Changelog
Version 4th Beta 03-15-11
- Ship control.
- Own font.
- Misson has 10 levels now (including two types of bonus boxes).
- New game mode Race with 10 Levels.
- Bugfix in save game.
Version 3rd Beta 02-10-11
- Landing is ok now.
- Dropping of boxes done.
- New main menu (but "Mission" is the only available gamemode).
- Hi-score.
- Keyboard support to type-in password or hi-score name.
- Savegame via FAT.
- Rebased to DSGM 5.12.
- Still only two levels.
Version 2nd Beta 01-27-11
- Sound is ok now.
- New level with four different enemies.
- Enhanced ship control with Gravity and Friction (but still not perfect).
- Own collision routine.
- Own Path routine to move enemies along a predefined way.
- Friendly fire to prevent, that enemies kill themselfs.
- Status values are beeing refreshed now (score, lives, fuel.).
- Landing is very buggy.
- Dropping of boxes not supported yet.