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Vita-lua: Difference between revisions

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There are a few examples located at https://github.com/vifino/vita-lua-examples.
There are a few examples located at https://github.com/vifino/vita-lua-examples.


vita-lua is presented at the Reviltalize Homebrew Competition.
vita-lua is presented at the Revitalize Homebrew Competition.


== External links ==
== External links ==
* GitHub - https://github.com/stary2001/vita-lua
* GitHub - https://github.com/stary2001/vita-lua
* Wololo - https://wololo.net/talk/viewtopic.php?f=114&t=44340
* Wololo - https://wololo.net/talk/viewtopic.php?f=114&t=44340
[[Category:Revitalize Homebrew Competition]]

Latest revision as of 02:34, 2 July 2024

vita-lua
Vitalua.png
General
AuthorStary2001
TypeDevelopment
Version0.0.1-beta2
LicenseMIT License
Last Updated2015/09/23
Links
Download
Website
Source

vita-lua is a project that aims to bring Lua(JIT) to the PS Vita.

vita-lua uses a slightly different approach to the already existing LuaPlayer: instead of having C shims written for all of the functions, it uses LuaJIT's FFI functionality to bind functions easily and quickly.

There is support for PhysFS (allows easy packaging of resources - an entire app can be inside a single zip file) as well as all of vita2dlib and friends, along with HTTP.

There are a few examples located at https://github.com/vifino/vita-lua-examples.

vita-lua is presented at the Revitalize Homebrew Competition.

External links

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