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4-e GBA: Difference between revisions

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4-e is a Game Boy Advance homebrew application that can emulate an [https://www.mariowiki.com/E-Reader e-Reader] for [https://www.mariowiki.com/Super_Mario_Advance_4:_Super_Mario_Bros._3 Super Mario Advance 4].
4-e is a Game Boy Advance homebrew application that can emulate an [https://www.mariowiki.com/E-Reader e-Reader] for [https://www.mariowiki.com/Super_Mario_Advance_4:_Super_Mario_Bros._3 Super Mario Advance 4].


It allows you to send Super Mario Advance 4 e-Reader cards from one Game Boy Advance running 4-e to another running the game, using homebrew and decoded .bin versions of those cards instead of printed cards an an actual e-Reader.
It allows you to send Super Mario Advance 4 e-Reader cards from one Game Boy Advance running 4-e to another running the game, using homebrew and decoded .bin versions of those cards instead of printed cards on an actual e-Reader.


You can learn more about the project [https://mattiebee.io/52283/introducing-4-e-super-mario-advance-4-e-cards-without-an-e-reader on the author's blog].
You can learn more about the project [https://mattiebee.io/52283/introducing-4-e-super-mario-advance-4-e-cards-without-an-e-reader on the author's blog].

Latest revision as of 15:23, 18 June 2024

4-e
4egba.png
General
AuthorMattie Behrens
TypeOther Emulators
Version2.1
LicenseMIT License
Last Updated2024/06/10
Links
Download
Website
Source

4-e is a Game Boy Advance homebrew application that can emulate an e-Reader for Super Mario Advance 4.

It allows you to send Super Mario Advance 4 e-Reader cards from one Game Boy Advance running 4-e to another running the game, using homebrew and decoded .bin versions of those cards instead of printed cards on an actual e-Reader.

You can learn more about the project on the author's blog.

User guide

How to use

  1. Build the 4-e.gba ROM or download it from releases.
  2. Using gbfs-web, attach the e-Card .bin files you wish to use to 4-e.gba, and save a new ROM.
    • You can also use the standard tools from GBFS to create a GBFS file, then concatenate it to 4-e.gba. (These tools are also included in the "gba-tools" package in devkitARM.)
  3. Link two Game Boy Advance systems with a link cable. The game must be player 1, and 4-e must be player 2.
  4. On the first system, run Super Mario Advance 4.
  5. On the second system, run your custom 4-e ROM.
  6. Pick the e-Card you wish you send from the list. If your GBFS file only had one e-Card in it, it will be selected automatically. From this point on, you can cancel and reset by pressing B.
  7. On the first system, start the e-Reader communication process. 4-e will connect to the game automatically and try to send your card.
  8. When the game has finished, press any button on 4-e to reset so you can send another card if you wish.

Troubleshooting

4-e doesn't respond when I start communication

Check that your link cable is connected firmly and correctly.

  • If you're using the official Nintendo link cable, it must be connected with the purple end to the game and the gray end to 4-e.
  • If you're using the Analogue Pocket link cable, it must be switched to GBA mode, not GB/C mode.

Screenshots

4egba2.png4egba3.png

4egba6.png4egba7.png

Compatibility

It has been tested to successfully and reliably send demo, power-up, and level cards between mGBA multiplayer windows as well as real Game Boys Advance and Analogue Pockets.

Changelog

v2.1 2024/06/10

  • Allow canceling with B.

v2.0 2024/06/09

  • implement file picker.
  • Refresh and refine UI.
  • Start out in waiting mode after reset.
  • Add link troubleshooting info to README.

v1.0 2024/06/10

  • Initial release.

Credits

4-e wouldn't exist without:

External links

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