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Orkus is a DS homebrew puzzle game made with PAlib. A level editor is included. ==Uder guide== Giude Orkus to clear the field by crossing the tiles: * Blue tile - Disappears after crossing it. * Red tile - Will turn into a blue tile after crossing it. * Green - Makes Orkus jump, after that it will disappear. ==Controls== D-Pad - Move Orkus Select - Restart level ==Screenshots== https://dlhb.gamebrew.org/dshomebrew/orkus2.png https://dlhb.gamebrew.org/dshomebrew/orkus3.png https://dlhb.gamebrew.org/dshomebrew/orkus4.png https://dlhb.gamebrew.org/dshomebrew/orkus5.png <!--BEGIN Online Emulator Section--> ==Online emulator== {{EmulatorJS Main |width=515px |height=384px |EJS_backgroundImage=https://www.gamebrew.org/images/5/53/Orkus.png |EJS_core=desmume2015 |EJS_gameName=Orkus |EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/orkus.7z }} {{DS Control Settings}} <!--END Online Emulator Section--> ==Changelog== '''0.4 2006/05/21''' * Added menu screen. * New levels. * Fixed jump bug (jump too far after 3 green tiles). '''0.3 2006/05/19''' * Finally fixed the green tile effect (jump into empty room), and included a falling "animation". * Added 2 new backgrounds. * Fixed some editor bugs - should work perfectly. '''0.2 2006/05/16''' * Made a level editor (to enter it press SELECT on menu screen). '''0.1 2006/05/15''' * Released the first playable version of ORKUS with 15 levels. '''0.0 2006/05/09''' * Started coding. ==External links== * Author's website - [https://web.archive.org/web/20090216140048/http://trollgard.de/orkus/orkus/nds/index.php http://trollgard.de/orkus/orkus/nds/index.php] (archived)
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