You do not have permission to edit this page, for the following reason:
The action you have requested is limited to users in one of the groups: Users, Administrators.
Free text:
This code shows how to replicate a program across a link cable (the connected Game Boy doesn't require a flash cart.) It then demonstrates how to exchange arbitrary C STRUCTs between the two Game Boys for "real-time" exchange during a game. == Screenshots == https://dlhb.gamebrew.org/gbahomebrews/multiplayergba2.png == Compatibility == Tested on real hardware (using two GBAs at a time). == Credits == Many thanks to the [https://web.archive.org/web/20100508054525/http://downtou.cjb.net/ Down to You] website and Jeff's multiboot demo (formerly at [https://web.archive.org/web/20100508054525/http://www.devrs.com/gba www.devrs.com/gba]) for getting me started. == External links == * Author's website - [https://web.archive.org/web/20051026070317/http://www.thingker.com/gba/ http://www.thingker.com/gba/] (archived) * GBADev - https://www.gbadev.org/demos.php?showinfo=591
Advertising: