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{{#seo: |title= (Platform) - GameBrew |title_mode=append |image=mothergba2.png |image_alt=Mother: The Video Game }} Mother: The Video Game was developed in Spring 2019 as the final project for a Media Device Architecture class at Georgia Tech. It is a pixel platformer whose theme came from [https://portfolio.josephdavidbishop.com/mother.html#History the universe of Mother], an original science fiction by Joey Bishop deeply rooted in 80s nostalgia. The project was built in C and involved state machines, complex gravity, and wall climbing, among other game mechanics. ==User guide== The game features three separate levels - focused on three different characters - that have their own gameplay mechanics and goals. * Hacking - Navigate through a difficult platformer level and defeat the boss at the end. * Bug Moon - Control a spaceship, fight off enemy ships and survive an asteroid belt to win. * Portelyth - Navigate a dangerous cave and play 5 minigames to unlock a door and escape. ==Controls== Up/Down - Move between the different levels Start - Navigate through most menus Select - Navigate from Pause menu to Start menu '''Hacking:''' Left/Right - Move the character Up - Jump A - Dash B - Shoot. '''Bug Moon:''' Up/Down - Move the spaceship A - Shoot '''Portelyth:''' Left/Right - Move the character Up/Down - Climb A - Jump B - Climb ==Screenshots== https://dlhb.gamebrew.org/gbahomebrews/mothergba3.png https://dlhb.gamebrew.org/gbahomebrews/mothergba4.png https://dlhb.gamebrew.org/gbahomebrews/mothergba5.png https://dlhb.gamebrew.org/gbahomebrews/mothergba6.png https://dlhb.gamebrew.org/gbahomebrews/mothergba7.png https://dlhb.gamebrew.org/gbahomebrews/mothergba8.png https://dlhb.gamebrew.org/gbahomebrews/mothergba9.png ==Compatibility== Developed for and tested on emulator. ==External links== * Official website - https://portfolio.josephdavidbishop.com/mother.html * GitHub - https://github.com/NeoBaneling/mother-gba
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