You do not have permission to edit this page, for the following reason:
The action you have requested is limited to users in one of the groups: Users, Administrators.
Free text:
Memory 3DS is a memory game for Nintendo 3DS, with the possibility to use custom images and music. ==Installation== ===Installing=== Available in 3DSX and CIA formats. * CIA - Install the .cia with the CIA manager of your choice. * 3DSX - Use the .3dsx provided with the Homebrew Launcher. ===Compiling=== You should have [https://github.com/xerpi/3ds_portlibs portlibs] (including [https://github.com/xerpi/sf2dlib sf2d], [https://github.com/xerpi/sftdlib sftd] and [https://github.com/xerpi/sfillib sfil]) already installed to be able to compile this, [https://github.com/smealum/ctrulib ctrulib] and [https://devkitpro.org/ devKitPro]. Then run <code>make</code> and .3dsx/.cia build will come. ==User guide== ===Custom images=== Images are loaded from sdmc:/3ds/data/Memory3DS/X.png (where x is the number of the png). 0.png is the back of the cards. 1.png, 2.png [...] 10.png are card pairs. Format: PNG, 56*56 dimensions. ===Custom music=== The music is loaded from sdmc:/3ds/data/Memory3DS/music.raw. Format: Mono, Sampling rate: 44100 Hz. Raw (header-less), signed 16-bit PCM. ==Credits== * Everyone who collaborated to ctrulib. * xerpi for sf2d, sftd and sfil. * BernardoGiordano for GUI-Template-for-3DS-homebrews. * SaReGaMa for the music (Upbeat Cinematic Orchestra (2014), Akashic Records). * And all others. ==External links== * GitHub - https://github.com/Omegadrien/Memory3DS * GBAtemp - https://gbatemp.net/threads/release-memory-3ds.444920
Advertising: