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{{#seo: |title= (Platform) - GameBrew |title_mode=append |image=gngdemo2.png |image_alt=Ghostn Goblins Advance }} This is an unofficial conversion of Ghost'n Goblins released by Capcom in 1985. This demo contains the first level of the game. ==User guide== A brave knight named Arthur must rescue his beloved kidnapped by a demon sent by Satan. But his path will be strewn with pitfalls of all kinds and Arthur will have to send back to the depths of hell, a panoply of monstrous adversaries: zombies, gargoyles, ghouls, skeletons and other witches... ==Controls== D-Pad - Move A - Jump B - Shoot R - Armor On/Off - Switch the GBA on/ogg ==Screenshots== https://dlhb.gamebrew.org/gbahomebrews/gngdemo3.png ==Credits== Unofficial conversion of Ghost'n Goblins (c)CAPCOM - 1985. Converted and adapted to GBA by Franck "Arcadia" Vandystadt. Original game by Tokuro Fujiwara (CAPCOM). Technical info: * Written in C with a registered copy of HAM. * Compiled using Visual HAM. * Used Krawall sound library for sfx. * Used HEL library for some maps fonctions. * Used MAME for the sprites and sounds rips. Special thanks to: * All the team of [http://www.playeradvance.org PlayerAdvance] for the support. * Emanuel Schleussinger for [http://www.ngine.de HAM]. * Peter Schraut for [http://www.console-dev.de HEL]. * Tokuro Fujiwara & CAPCOM. ==External links== * PlayerAdvance.org - http://www.playeradvance.org/forum/showthread.php?t=5993
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