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{{#seo: |title= (Platform) - GameBrew |title_mode=append |image=carlosgba2.png |image_alt=Carlos }} This is a project that aims to rewrite the engine used in the original engine of the game Carlos, a platformer game published by Microids in 1994. It is the third game that uses same engine as [[Nicky Boom GBA|Nicky Boom 1 and 2]]. ==Installation== MD5 Checksum: *3b5a9bebb3f8bc0fa367f550a59b7d59 carlos-0.2.1.tar.bz2 *7117da43fd2691f39ca16c474691e797 carlos-0.2.1-gba.zip ==Controls== D-Pad - Move Carlos A/B - Action button Select - toggle inventory display Start - Pause the game L - Cheat mode, gives you all bonuses R - Cheat mode, jumps to the next level ==Screenshots== https://dlhb.gamebrew.org/gbahomebrews/carlosgba3.png https://dlhb.gamebrew.org/gbahomebrews/carlosgba4.png ==Known issues== The second level of Carols has three black bars that prevent game progession. ==External links== * Author's website - http://cyxdown.free.fr/carlos/
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