PSPCaprice32 4.2 | |
---|---|
General | |
Author | DelayedQuasar |
Type | Computer |
Version | 4.2.0.3 |
License | Mixed |
Last Updated | 2019/01/06 |
Links | |
Download | |
Website | |
Caprice32 PSP is a port of the Caprice32 emulator to the Sony PlayStation Portable platform. It’s written in C/C++ and uses GU (Graphical Utility toolkit) for rendering.
Originally by Akop Karapetyan, this is an updated version by DelayedQuasar with autoloading support and bugfixes.
Installation
Unzip caprice32.zip into /PSP/GAME/ folder on the memory stick.
User guide
Autoloading
Caprice32 PSP can be configured to automatically load a saved game whenever a new game is loaded via the Game tab.
To do this, specify one of the save state slots as the Autoload slot (Options tab).
If a saved game exists in the specified slot, it will be automatically loaded.
Loading Disk and Tape Images
To load a disk image or a tape image without resetting the system, use the Disk drive/Tape drive option listed in the System tab.
Disk Image Saving
To save a modified save state image, navigate to the System tab, highlight the Disk drive option and press Square.
Only uncompressed (unzipped) disk images can be updated.
Controls
Caprice32:
Analog - Joystick Up/Down/Left/Right
D-Pad - Keyboard Up/Down/Left/Right
Square - Joystick A button
Cross - Joystick B button
Circle - Spacebar
R - Show virtual keyboard
L+R - Return to the emulator menu
Virtual keyboard:
D-Pad - Select virtual button
Square - Press a virtual button
Circle - Hold/release sticky virtual button (e.g. Shift and Ctrl)
Triangle - Unstick all stuck virtual buttons
Button configuration:
Cross - Save changes
Square - Set mapping as the default mapping
Screenshots
Known issues
While the version of the emulator is 4.2.0, the rendering routines are from version 4.1.0. The latest renderer is unoptimized and performs poorly on the PSP. When the renderer is updated, Caprice32 PSP will be updated to reflect the change.
Changelog
Version 4.2.0.3
- Autoloading support for disks (DSK) and tapes (CDT) on GAME tab, also for ZIP archives.
- Fixed tapes loading, multi-tapes support (attach next tape on SYSTEM tab, press square button and go back to emulator with circle button)
- Fixed screen glitches, UI bugs, etc.
Credits
Ulrich Doewich - Caprice32.