Search results

  • SDL MAME Wii by Toad King (category Wii open source homebrew)
    more like other Wii homebrew. WiiBrew - https://wiibrew.org/wiki/SDL_MAME_Wii Google Code - https://code.google.com/archive/p/sdl-mame-wii/
    5 KB (713 words) - 10:35, 28 January 2024
  • SDL MAME Wii by Nuvalo (category Wii open source homebrew)
    this distribution uses the wii-linux kernel POC 0.4, that can be found on its original page. Specifications: Kernel 2.6.24 (wii-linux POC 0.4). 52MB of MEM2
    3 KB (387 words) - 14:50, 21 March 2023
  • C-Dogs SDL Wii (category Wii open source homebrew)
    C-Dogs SDL 0.4.1 Wii Port, Version 1 (jbscript) C-Dogs (pecet) GitHub - https://github.com/insin/cdogs-wii WiiBrew - https://wiibrew.org/wiki/C-DogsSDL
    2 KB (215 words) - 14:05, 1 March 2023
  • SDL Sopwith Wii (category Wii open source homebrew)
    A port of SDL Sopwith to the Wii using SDL Wii. Sopwith is a classic side scrolling shoot 'em up developed in the 1980s. In 2000, Dave L. Clark, the original
    2 KB (200 words) - 08:58, 1 March 2023
  • DOSBox Wii (category Wii open source homebrew)
    latest libogc and SDL Wii. 0.73.01 2009/06/03 Upgraded DOSBox engine to 0.73. Sound issues fixed. Compiled with latest libogc and SDL Wii. 0.72.01 2009/05/14
    5 KB (796 words) - 14:49, 21 March 2023
  • The Powder Toy Wii (category Wii open source homebrew)
    story of porting The Powder Toy to Wii: After porting Powder Toy to Wii, Arikado was asked to port The Powder Toy to Wii. He beat his record of porting Powder
    2 KB (197 words) - 06:25, 28 February 2023
  • Super Mario War Wii (category Wii open source homebrew)
    Super Mario War to the Wii, using SDL Wii. It should be fully functional. To make this port possible, a significant portions of SDL Wii have been rewritten
    2 KB (230 words) - 05:18, 6 March 2023
  • Powder Toy Wii (category Wii open source homebrew)
    Powder Toy Wii is a port of Powder Toy using SDL Wii. This project aims to create a fully working version of Powder Toy for use on the Nintendo Wii via homebrew
    2 KB (240 words) - 06:24, 28 February 2023
  • Pingus Wii (category Wii open source homebrew)
    This is a port of the Lemmings-like PC game Pingus, using SDL Wii. Copy the contents of the zip file to /apps/pingus on your SD card or USB device. Just
    2 KB (199 words) - 14:07, 6 March 2023
  • Neko Project II Wii by SquidMan (category Wii open source homebrew)
    Project II Wii is a port of the PC-9801 (PC98) emulator, Neko Project II v0.81a. It was brought to life by the fantastic progress on the SDL-Wii port by Tantric
    2 KB (296 words) - 14:54, 15 March 2023
  • QUASI88 Wii (category Wii Homebrews)
    Many developers of the libraries and systems tools such as libogc, SDL-wii, etc. WiiBrew - https://wiibrew.org/wiki/QUASI88
    4 KB (488 words) - 10:36, 28 January 2024
  • UAE Wii (category Wii open source homebrew)
    to Nintendo Wii which enables Amiga games to be played on the Nintendo Wii. It is based on the source code of E-UAE and uses uses SDL Wii. The initial
    12 KB (1,841 words) - 08:19, 10 March 2024
  • FBZX Wii (category Wii open source homebrew)
    follows: /fbzx-wii/fbzx /fbzx-wii/spectrum-roms /fbzx-wii/tapes /fbzx-wii/snapshots /fbzx-wii/microdrives /fbzx-wii/scr /fbzx-wii/scr2 /fbzx-wii/configurations
    12 KB (1,852 words) - 07:35, 17 March 2023
  • Mole Wii (category Wii open source homebrew)
    usingdevkitPP and the SDL and SDL_draw libraries. Tutorials: SDL_Wii/tutorial. Playing a WAV Sound File. LazyFoo sdl. Codemii Tutorials. WiiBrew - https://wiibrew
    2 KB (132 words) - 07:39, 11 March 2023
  • Neko Project II Wii by Rako (category Wii open source homebrew)
    Many developers of the libraries and systems tools such as libogc, SDL-wii, etc.. WiiBrew - https://wiibrew.org/wiki/Neko_Project_II
    5 KB (693 words) - 10:36, 28 January 2024
  • OpenJazz Wii (category Wii open source homebrew)
    http://alister.eu/jazz/oj/ Originally ported to the Wii by tehpola. Thanks to the developers of SDL-Wii for making this a breeze to port. GitHub - https://github
    3 KB (322 words) - 10:49, 29 January 2024
  • Simple SDL Snake Wii U (category Wii U Open Source Homebrew)
    https://github.com/ulquiorra-dev/Simple_SDL_Snake_WiiU_Port ForTheUsers - https://hb-app.store/wiiu/Simple_SDL_Snake
    888 bytes (51 words) - 01:06, 3 May 2024
  • Bermuda Syndrome Wii (category Wii open source homebrew)
    GitHub - https://github.com/Wiimpathy/Bermuda-Wii WiiBrew - https://wiibrew.org/wiki/Bermuda_Syndrome_Wii
    3 KB (318 words) - 15:09, 8 March 2023
  • OpenTyrianWii (category Wii open source homebrew)
    project. Tantric, SquidMan, everyone else who worked on SDL Wii for finishing the port, including SDL_Net, as well as general support and troubleshooting.
    11 KB (1,741 words) - 10:35, 28 January 2024
  • OpenTTD Wii (category Wii open source homebrew)
    loading original game saves. Other minor bug fixes. 2011/04/01 Lazy SDL Wii port. WiiBrew - https://wiibrew.org/wiki/OpenTTD
    4 KB (404 words) - 11:10, 28 February 2023
  • POWDER Wii (category Wii open source homebrew)
    Home - Return to loader POWDER 111 Wii Port, Version 1 (jbscript) GitHub - https://github.com/insin/POWDER-wii WiiBrew - https://wiibrew.org/wiki/Powder
    3 KB (399 words) - 09:11, 7 May 2024
  • LightsOut Wii (category Wii open source homebrew)
    to all the people behind devkitPro, libogc, and SDL-Wii. GitHub - https://github.com/jigpu/LightsOut WiiBrew - https://wiibrew.org/wiki/LightsOut
    3 KB (402 words) - 07:02, 4 March 2023
  • Abuse Wii (category Wii open source homebrew) (section Wii)
    vanishing from the Internet. Wii port by HunterZ based on Sam Hocevar's source at http://abuse.zoy.org/. To install Abuse Wii on Wii, copy the abuse folder to
    8 KB (1,165 words) - 13:24, 7 March 2023
  • WiiRadio (category Wii open source homebrew)
    or previous. Now using the new SDL port which improves the look and performance. Text no longer uses a bitmap, it uses SDL-TTF. Added informational pop-up's
    6 KB (772 words) - 10:34, 28 January 2024
  • DeSmuME Wii v.r185, · 2010/06/27 Neopop Wii v.20090203 unofficial · 2009/02/03 RIN Wii v.1.2 · 2008/12/16 Gnuboy GX v.14/12/2008 · 2008/12/14 MAME Wii Mod
    47 bytes (593 words) - 14:26, 1 October 2022
  • OpenBOR Wii (category Wii open source homebrew)
    depends on SDL Wii. All I/O handling is done natively through libogc. Performance boost due to using GX directly for video instead of going through SDL. v3.0
    6 KB (795 words) - 08:35, 7 May 2024
  • MAME Wii (category Wii Homebrews)
    ROM can't run on the Wii. The emulator might also crash outright and leave you with a code dump if RAM runs out. Because the Wii is not a strong console
    4 KB (647 words) - 10:32, 28 January 2024
  • C64-Network.org (category Wii open source homebrew)
    GitHub - https://github.com/Oibaf66/frodo-wii Google Code - https://code.google.com/archive/p/frodo-wii/ WiiBrew - https://wiibrew.org/wiki/Frodo
    11 KB (1,597 words) - 10:35, 28 January 2024
  • Hatari Wii By Wiimpathy (category Wii open source homebrew) (section Wii mapper)
    Sallafranque. Wii port: yohanes (first port), wiimpathy. DevkitPro/libogc and SDL-Wii team. L. WiiBrew - https://wiibrew.org/wiki/Hatari_Wii GitHub - https://github
    11 KB (1,753 words) - 10:35, 28 January 2024
  • Paradroid Wii (category Wii open source homebrew)
    Port of SDL Paradroid to the Wii. SDL Paradroid is a fanmade Windows remake of Paradroid, a classic Commodore 64 game that was released for the Atari ST
    13 KB (2,142 words) - 13:42, 10 March 2023
  • 2009/08/15 WiiSPACE v.1.2a · 2009/07/13 C-Dogs SDL v.0.4.1-1 · 2009/06/09 SDL Sopwith v.1.7.1-preview2 · 2009/06/05 CombatWii v.0.1 · 2009/05/22 Quake Wii v.0
    43 bytes (2,499 words) - 14:23, 1 October 2022
  • WiiROTT (category Wii Homebrews)
    Fly Out To: @tueidj (for his "SPECIAL" libSDL & libSDL_mixer Wii ports). Icculus. @davebaol (creator of the Wii d2x-cIOS installer). The devkitPro Team.
    3 KB (427 words) - 15:21, 3 August 2023
  • Sonic CD Wii (category Wii open source homebrew)
    (thanks to the new SDL2 Wii port seemingly supporting them). Load times are faster (possibly a side-effect of having the latest commits). Wii v2.0.1 (v1.3.0)
    5 KB (614 words) - 00:53, 24 February 2024
  • Replay. GameCube on Wii 1.14 DsHacker 2008/12/08 Nintendont A Wii Homebrew Project to play GC Games on Wii and vWii on Wii U. GameCube on Wii 6.501 Crediar,
    76 bytes (11 words) - 14:55, 31 July 2023
  • TetrisU Wii U (category Wii U Open Source Homebrew)
    This is a simple Tetris game for Wii U made using SDL and C++. Copy the wiiu folder to the root of the SD card. D-Pad - Move the tetromino A - Rotate the
    1 KB (110 words) - 01:07, 3 May 2024
  • BlastGuy Wii (category Wii Homebrews)
    Language: C. Library: SDL, SDL_Image, SDL_Ttf, SDL_Mixer. Author's website - http://olivier.drevet.free.fr/app/prog/games (archived) WiiBrew - https://wiibrew
    2 KB (158 words) - 07:54, 11 March 2023
  • SDL Space Invaders Wii (category Wii open source homebrew)
    SDL Space Invaders is a clone of the popular classic 1978 Space Invaders game. It was developed in C language using SDL for graphics and sound. Copy the
    1 KB (75 words) - 14:03, 28 February 2023
  • Fire By Dashxdr Wii (category Wii open source homebrew)
    A small SDL demo program that brings the excitement of a fireworks display right to your TV screen. Aim - Aim pointer A - Paint "fire" B - Ignite the atmosphere
    898 bytes (53 words) - 05:56, 26 February 2023
  • The Ur-Quan Masters Wii (category Wii Homebrews)
    systems. The SDL Team for getting the SDL ported to the Wii. The devkitPro team for libogc. Ultronomicon - https://wiki.uqm.stack.nl/Wii_Port WiiBrew - https://wiibrew
    4 KB (516 words) - 07:09, 11 March 2023
  • DoubleDash Wii (category Wii Homebrews) (section Wii)
    to the WII by BlackWhiteEagle (Matz3). This release includes the following files: Wii: boot.dol meta.xml icon.png PC: doubledash.exe SDL.DLL SDL_image.dll
    3 KB (394 words) - 02:20, 12 March 2023
  • Nowell Wii (category Wii open source homebrew)
    Drunken Coders Winter Compo, it's a 2D shoot-em-up vertical scrolling. It uses SDL interface to handle graphics and Wiimote. Copy and parse folder apps/ on a
    3 KB (437 words) - 15:21, 3 August 2023
  • Lopan Wii (category Wii open source homebrew)
    Port of SDL Lopan, a clone of the matching game Shanghai. The goal is to click on pairs of matching tiles to make them go away to eventually clear the
    1 KB (97 words) - 13:41, 4 March 2023
  • Trojan Wii (category Wii open source homebrew)
    Trojan Wii is the Trojan LCD game simulator. It has been coded for Windows, OS X, NDS, Wii and the original Xbox. It is written using SDL, so it could
    1 KB (110 words) - 10:35, 28 January 2024
  • Vectoroids Wii (category Wii Homebrews)
    DevkitPro Authors. The Wii homebrew community as a whole. New Breed Software - http://www.newbreedsoftware.com/vectoroids/ WiiBrew - https://wiibrew.org/wiki/Vectoroids
    1 KB (134 words) - 11:51, 1 March 2023
  • Bash The Castle Wii (category Wii open source homebrew)
    game where you destroy castles by throwing rocks at them. Using Box2D and SDL. Place the btc folder under apps on the SD. Total size of game is about 7MB
    2 KB (140 words) - 13:31, 13 August 2023
  • Sqrxz 4 Wii (category Wii Homebrews) (section Sqrxz ports on Wii)
    readme file. Matthew Walkden - Ice Font. Third Party Credits: This use SDL, SDL_Mixer, libmodplug and zlib. The "Scale2x" function used for antialias is
    6 KB (682 words) - 05:18, 7 March 2023
  • creation. It supports 3DS, PSP, Wii and Vita. OpenHCL - Hydra Castle Labyrinth On Psvita! (ThatRandomDude) v2023.09.08 Wii: Fixed incorrect video mode being
    2 KB (204 words) - 01:34, 10 September 2023
  • Sqrxz 3 Wii (category Wii Homebrews) (section Sqrxz ports on Wii)
    uses code of the following Open-Source projects in an unmodified form: SDL, SDL_Mixer, libmodplug and zlib. The use of those libraries is also promoted
    6 KB (650 words) - 05:17, 7 March 2023
  • Sqrxz 2 Wii (category Wii Homebrews) (section Sqrxz ports on Wii)
    uses code of the following Open-Source projects in an unmodified form: SDL, SDL_Mixer, libmodplug and zlib. The use of those libraries is also promoted
    5 KB (628 words) - 05:17, 7 March 2023
  • Roxoptr2 Wii (category Wii open source homebrew)
    in C using the SDL libraries. You steer the helicopter around obstacles using your arrow keys or (on the Wii) the D-pad on your primary WiiMote. Leaving
    2 KB (216 words) - 07:38, 11 March 2023
  • Bubble Dizzy Wii (category Wii Homebrews)
    Commodore 64, Amiga, Atari ST and DOS. The version is an adaptation of the C/SDL version which was ported from the Atari ST version. Dizzy sets out to visit
    2 KB (179 words) - 13:28, 13 August 2023
  • Meritous Wii (category Wii open source homebrew)
    '\r'. Added wii controls to help file (helpfile_wii.txt when building for wii). Changed the message given when starting a new game for the wii build. R1
    2 KB (302 words) - 09:18, 7 May 2024
  • StellaWii (category Wii Homebrews)
    the same sources than the original. It uses wii-linux to run on a wii, cwiid for wiimote interface, and the SDL libraries for this system. What you need:
    2 KB (262 words) - 04:31, 19 March 2023
  • Abbaye Des Morts Wii (category Wii open source homebrew)
    tested on my Wii and dolphin emulator. GitHub - https://github.com/nevat/abbayedesmorts-gpl GitHub - https://github.com/carstene1ns/abbaye-wii Google Code
    2 KB (226 words) - 01:04, 7 March 2023
  • NeoPop Wii (category Wii open source homebrew)
    xml. Removed Gamecube controller support. NOTE: This is a WII version only. 2008/06/20 (Askot) WII mode support added. Updated to devkitpror15. Added libfat
    6 KB (896 words) - 16:43, 18 March 2023
  • NeoPop GX Wii (category Wii open source homebrew)
    support not yet added, save files and progress to MEMCARD or SD GECKO. [Wii]: Native Wii dol (no need to boot into GC mode). USB Support added. DVD support
    9 KB (1,364 words) - 16:44, 18 March 2023
  • TopEdit Wii (category Wii Homebrews)
    The editor is written with SDL and the previous version of devkitpro. It uses libfat. The external keyboard is not read with SDL but with libusbkeyb. Use
    3 KB (372 words) - 09:24, 25 February 2023
  • MFE-Wii (category Wii open source homebrew)
    MFE-Wii is a media player front-end for the Nintendo Wii that uses the Wii-Linux 8/4/2008 operating system. It allows you to play media files directly
    2 KB (289 words) - 07:54, 25 February 2023
  • MiiSX Wii (category Wii Homebrews)
    MiiSX is an MSX 1/MSX 2/MSX 2+ emulator for the Nintendo Wii. Based on fMSX-SDL, so far, it's a fairly basic emulator. Only uncompressed ROM files can
    3 KB (462 words) - 14:50, 21 March 2023
  • Deadly Cobra Wii (category Wii open source homebrew)
    Kaan. Wii porting - Oibaf. GitHub - https://github.com/Oibaf66/deadly-cobra-wii Google Code - https://code.google.com/archive/p/deadly-cobra-wii/ WiiBrew
    4 KB (468 words) - 13:24, 11 March 2023
  • Super Pixel Jumper Wii (category Wii Homebrews)
    wrong) but I did get SDL_Mixer working on Wii. For anyone having the same problem with smpeg I just removed -DMP3_MUSIC from SDL_mixer's make file, remade
    5 KB (709 words) - 10:33, 28 January 2024
  • Dance Clone Wii (category Wii Homebrews)
    GameCube-style dance mats to play stepmania-compatible files. It uses SDL and runs on the Nintendo Wii using the Wiibrew channel. It also runs on Linux for testing
    4 KB (548 words) - 13:14, 13 August 2023
  • FruitY Wii (category Wii Homebrews)
    Testing. H7 / Accession - ASCII art for readme file. 3rd party credits: SDL. SDL mixer. libmodplug. zlib. The "Scale2x" function used for antialias is an
    4 KB (459 words) - 02:22, 6 June 2023
  • Exult Wii (category Wii open source homebrew)
    Exult aims to overcome this issue by using C++ programming language and the SDL library to create an engine that can run on various platforms like Linux,
    2 KB (294 words) - 09:12, 7 May 2024
  • Quadrax Wii (category Wii Homebrews)
    Reset the Wii to Main Menu Nunchuck C - Make Screenshot Quadrax I game (SignalStealer) Mulitplayer version Multiplayer version reuires two WiiMotes. First
    5 KB (587 words) - 10:34, 28 January 2024
  • Wolfenstein 3D Wii (category Wii open source homebrew)
    the wii (boy44412) 1.3 Adlib (synthesized) sound and music now work 100%. I want to thank Tantric for his work on the SDL port for the wii. The SDL_Sound
    2 KB (267 words) - 10:35, 28 January 2024
  • - Ported to the PS Vita (Ignore Solutions) v.1.1.1-VB2 Rip out SDL_Mixer in favor or SDL_Mixer_X (by Wohlstand). TODO: Fully switch license to GPLv3 & ensure
    4 KB (341 words) - 03:09, 30 January 2024
  • HataWii (category Wii open source homebrew)
    rewrite the SDL port to use GX. Note: Mono mode still doesn't work yet. Author's website - http://tinyhack.com/wii/hatari/ Source for SDL port - https://code
    2 KB (291 words) - 10:35, 28 January 2024
  • OpenSupaplex Wii (category Wii open source homebrew)
    buttons won't change the game speed anymore when used in the main menu. Wii and Wii U ports had the wrong title in the Homebrew Channel. Fixed game panel
    5 KB (798 words) - 09:07, 5 March 2023
  • NeoCD RX Wii (category Wii open source homebrew)
    Nintendo Wii. The best website for getting started with Wii homebrew is WiiBrew. Z80 emulator core 3.6. M68000 emulator core 3.3. Wii Remote, Wii Remote
    8 KB (1,035 words) - 10:44, 28 January 2024
  • Gianas Return Wii (category Wii Homebrews)
    Extra credit screen to mention that we use Open-Source projects such as SDL, SDL_Mixer, libmodplug and zlib. Only tracked music remains in the game, the
    8 KB (1,002 words) - 01:19, 7 March 2023
  • BennuGD Wii (category Wii open source homebrew)
    up and running in your Wii (from BennuGD Wii-GettingStarted). What you need: A Wii. The Homebrew Channel installed in your Wii. Wiiload (You'll want a
    6 KB (955 words) - 08:34, 7 May 2024
  • CorsixTH Wii (category Wii open source homebrew)
    freepats.cfg). CorsixTH uses SDL and LUA, both of which are included in the source archive ready to be built for the wii. Note that SDL has been modified specifically
    5 KB (687 words) - 12:42, 29 January 2024
  • Xump Wii (category Wii Homebrews)
    (Squirrelsquid) - Additional Tiles, Additional Logo. Third Party Credits: This uses SDL, SDL_Mixer, libmodplug and zlib. The "Scale2x" function used for antialias is
    5 KB (464 words) - 00:42, 7 March 2023
  • WiiStation (category Wii open source homebrew)
    Wiimote & Nunchuck - 1+2. Wii Classic Controller/Pro - Home button. Wii U Pro Controller - Home button. Wii U Gamepad - Home key. Wii - Reset button. (Note:
    13 KB (1,872 words) - 04:47, 24 March 2024
  • MGBA Wii (category Wii open source homebrew)
    platforms including Windows, Linux, macOS, PSVita, Nintendo 3DS, Switch and Wii. Highly accurate Game Boy Advance hardware support. Game Boy/Game Boy Color
    17 KB (2,736 words) - 08:58, 29 January 2024
  • upon first launch. Refer to https://github.com/devkitPro/SDL/blob/switch-sdl2/src/joystick/switch/SDL_sysjoystick.c#L47-L55. Platforms covered by this project:
    3 KB (194 words) - 13:21, 23 May 2023
  • DS homebrew that simulates the Gakken Trojan LCD game. It was written with SDL which was able to port it over to many systems. Currently running in OSX,
    1 KB (94 words) - 07:12, 7 May 2024
  • Wiilight v.0.1 · 2008/07/02 GuitarDemo v.1.0 · 2008/06/21 WiiRayTracer v.1.0 · 2008/06/09 WiiMotionDemo v.1.5 · 2008/06/08 ExistenzE v.Final · 2008/05/07
    43 bytes (315 words) - 14:28, 9 April 2023
  • SYASokoban Wii (category Wii Homebrews)
    with SDL port. All Wii homebrew community. Author's website - http://www.shinnil.co.cc/ (archived) WiiBrew - https://wiibrew.org/wiki/SYASokoban_Wii
    2 KB (142 words) - 06:59, 4 March 2023
  • Chunk Munch Wii (category Wii Homebrews)
    first). V0.1 Rewrote the visualisation from GX back to SDL (Yay, SDL finally works for me on the Wii). Added options to the option menu (4 different sizes
    8 KB (1,226 words) - 13:29, 13 August 2023
  • ZeRace Wii (category Wii open source homebrew)
    Network/Internet mode not working (SDL_net on the Wii not working with UDP yet?). Author's website - http://royale.zerezo.com/wii WiiBrew - https://wiibrew.org/wiki/ZeRace
    1 KB (129 words) - 10:34, 28 January 2024
  • Abe's Amazing Adventure Wii (category Wii open source homebrew)
    - https://code.google.com/archive/p/abe-wii/ WiiBrew - https://wiibrew.org/wiki/Abe%27s_Amazing_Adventure_Wii
    2 KB (186 words) - 08:11, 6 March 2023
  • Jump 'n Bump Wii (category Wii open source homebrew)
    Controller: D-Pad Move A/B/X/Y - Jump 0.3.1 Recompile with newest libogc and Wii SDL. Fix Gamecube controller crash. Apparently the crash is still there. Fix
    2 KB (262 words) - 04:20, 6 March 2023
  • JzintvWii (category Wii open source homebrew)
    This is the Wii port of jzintv emulator, the multi-platform Intellivision emulator created by Joe Zbiciak. Copy the application folder in the apps directory
    3 KB (396 words) - 14:53, 19 March 2023
  • ResidualVM Wii (category Wii open source homebrew)
    NO NINTENDO WII? (ANTIGAS JOGATINAS - TUTORIAIS) The port is incomplete, it doesn't run Escape from Monkey island and Myst 3. It uses SDL as a backend
    2 KB (253 words) - 08:36, 7 May 2024
  • WiiXL (category Wii open source homebrew)
    (Keyboard joystick emulation is not supported by WiiXL at this time.) WiiXL the Atari emulator for Nintendo Wii, gameplay #1 (Piotr Połomski) 0.1 2009/02/07
    4 KB (289 words) - 13:13, 15 March 2023
  • Kobo Deluxe Wii (category Wii open source homebrew)
    front SD card slot of the Wii. Start the Homebrew Channel, locate the Kobo Deluxe entry and click on its icon using the Nintendo Wii Remote, then click on
    5 KB (714 words) - 15:20, 3 August 2023
  • Recreated for SDL for "SDL Game Under 1 Megabyte" contest held by No Starch Press/Loki Entertainment Software by Bill Kendrick. Ported to Wii by MiniK. Ported
    2 KB (159 words) - 09:48, 28 December 2022
  • WiiDoom (category Wii open source homebrew)
    Requirements: A Wii. Wii remote and Nunchuk. WiiDoom (available via the Homebrew Browser). Some method of booting Wii homebrew (i.e. Homebrew Channel). Doom 1/2/Final
    6 KB (880 words) - 10:35, 28 January 2024
  • Port of wiiero (Liero for Wii) to Nintendo Switch, Built with SDL 1.2.15 from nop90. Liero is a fight game between two worms armed with heavy weapons of
    2 KB (193 words) - 01:32, 10 May 2023
  • Switch, Make. Wii U - devkitPro, Wii U Toolkit, SDL2 for Wii U, CMake. Vita - VitaSDK, CMake. PSP - psptoolchain, Make. GitHub - https://github.com/Mode8fx/SuDokuL
    7 KB (1,010 words) - 02:18, 5 May 2024
  • Switch, Make. Wii U - devkitPro, Wii U Toolkit, SDL2 for Wii U, CMake. Vita - VitaSDK, CMake. PSP - psptoolchain, Make. GitHub - https://github.com/Mode8fx/SuDokuL
    7 KB (993 words) - 12:58, 8 May 2024
  • done to the way vgedit processes and renders text, it now uses the library SDL-FontCache and properly fixes the cursor in the right spot no matter how big
    5 KB (656 words) - 03:16, 17 April 2023
  • WiiHandy (category Wii open source homebrew)
    https://github.com/raz0red/wiihandy WiiBrew - https://wiibrew.org/wiki/WiiHandy GBAtemp - https://gbatemp.net/threads/wiihandy-sdl.130261/
    5 KB (655 words) - 17:02, 18 March 2023
  • Update KEYINPUT in internal I/O memory (fixes #2235). SDL: Use SDL_JoystickRumble where available. Wii: Add adjustable gyroscope settings (closes #2245).
    17 KB (2,747 words) - 05:19, 14 January 2024
  • Longplays. Sqrxz 4 uses SDL, SDL_Mixer, libmodplug and zlib. Consult and visit: http://www.libsdl.org http://www.libsdl.org/projects/SDL_mixer http://modplug-xmms
    6 KB (755 words) - 06:34, 6 May 2024
  • Support. Sqrxz 3 uses SDL, SDL_Mixer, libmodplug and zlib. Consult and visit: http://www.libsdl.org http://www.libsdl.org/projects/SDL_mixer http://modplug-xmms
    5 KB (611 words) - 06:31, 6 May 2024
  • libtransistor-examples v.2.1.1 · 2018/09/12 libnx-SDL2 v.2018 · 2018/07/30 Brew.js v.1.0 · 2018/07/02 SDL for Switch v.0.2 · 2018/03/02 Joycon API for java
    8 KB (1,778 words) - 13:57, 23 December 2023
  • Update KEYINPUT in internal I/O memory (fixes #2235). SDL: Use SDL_JoystickRumble where available. Wii: Add adjustable gyroscope settings (closes #2245).
    18 KB (2,831 words) - 05:19, 14 January 2024
  • Not64 Wii (category Wii open source homebrew)
    named /wii64/roms, all save types will automatically be placed in /wii64/saves. For DVD - ROMs may be anywhere on the disc (requires DVDxV2 on Wii). ROMs
    8 KB (1,145 words) - 23:35, 4 November 2023
  • KEYINPUT in internal I/O memory (fixes mgba.io/i/2235). SDL: Use SDL_JoystickRumble where available. Wii: Add adjustable gyroscope settings (closes mgba.io/i/2245)
    19 KB (3,081 words) - 05:59, 6 May 2024
  • Denevolo (Wiiero Developer). Every VitaSDK contributor. SDL-vita contributors. rsn-8887 for additional SDL-vita help. HENkaku Discord community for the development
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  • buttons won't change the game speed anymore when used in the main menu. Wii and Wii U ports had the wrong title in the Homebrew Channel. Fixed game panel
    6 KB (817 words) - 11:57, 19 May 2023
  • Wii7800 (category Wii open source homebrew)
    improvements to the SDL. Team Twiizers ~ For enabling homebrew. GitHub - https://github.com/raz0red/wii7800 WiiBrew - https://wiibrew.org/wiki/Wii7800
    9 KB (1,277 words) - 04:59, 10 April 2023
  • Wii2600 (category Wii open source homebrew)
    then Wii controller 3 will represent the joystick (1 and 2 will represent paddles). If P1 is set to joystick and P2 is set to paddles then Wii controller
    10 KB (1,489 words) - 05:05, 10 April 2023
  • Yabause Wii (category Wii Homebrews)
    Saturn emulator, and is the first for Wii to emulate the complex processes of the Sega Saturn. Note that the Wii port is in testable status, and won't
    14 KB (2,062 words) - 15:29, 19 March 2023
  • uses code of the following Open-Source projects in an unmodified form: SDL SDL_Mixer libmodplug zlib Helping hands and greetings: Simon - Trailer. Andrew
    5 KB (632 words) - 06:32, 6 May 2024
  • on handhelds. Enabled VSync. [WII] Added analog input for Classic Controller. [Wii] Onscreen cursor now rotates with Wii Remote accelerometer. Fixes +
    8 KB (1,088 words) - 05:41, 21 April 2024
  • Genesis Plus GX Wii (category Wii open source homebrew) (section GameCube/Wii generic features)
    "hot-swap". Automatic disc swap. Wii extra features. Up to 8 Players support. Wii Remote, Nunchuk & Classic controllers support. Wii Remote IR support & calibration
    27 KB (4,058 words) - 10:35, 28 January 2024
  • GlovePIE Wii (category Wii open source homebrew)
    0.30 security bug fixed. Autoconnect Wii Remotes with Microsoft Bluetooth stack. Autodetect bluetooth stack. Wii Motion Plus support. Gesture recognition
    16 KB (2,264 words) - 10:33, 28 January 2024
  • readme file. Matthew Walkden - Ice Font. Third Party Credits: This use SDL, SDL_Mixer, libmodplug and zlib. The "Scale2x" function used for antialias is
    5 KB (589 words) - 12:24, 8 May 2024
  • WiiColEm (category Wii open source homebrew)
    different Wii controllers. You can use the "View as" menu item to toggle and view how the ColecoVision buttons are mapped to a particular Wii controller
    13 KB (1,844 words) - 04:59, 10 April 2023
  • free SFX. Hermes uses SDL, SDL_Mixer, libmodplug and zlib. Consult and visit: http://www.libsdl.org http://www.libsdl.org/projects/SDL_mixer http://modplug-xmms
    5 KB (585 words) - 05:37, 6 May 2024
  • file. Fruity-Y uses SDL, SDL_Mixer, libmodplug and zlib. Consult and visit: http://www.libsdl.org http://www.libsdl.org/projects/SDL_mixer http://modplug-xmms
    5 KB (623 words) - 05:51, 6 May 2024
  • WiiToo! (category Wii open source homebrew)
    Changing the Wii user password or adding a new user: Just run: $ passwd wii if you prefer to add a new user you can do: # userdel wii to erase the wii default
    24 KB (3,413 words) - 09:35, 7 May 2024
  • Font. (Hipoonios) - Amiga OCS Longplays. Third party credits for SDL ports: SDL. SDL_Mixer. libmodplug. zlib. The "Scale2x" function used for antialias
    6 KB (646 words) - 23:26, 11 April 2023
  • Screen resizer Lantus for porting SDL, Hyper_Eye for updating it, Brain Games for making the game. Moreira for the Wii port, which brought the main menu
    4 KB (585 words) - 02:23, 19 September 2023
  • Testing. H7 / Accession - ASCII art for readme file. 3rd party credits: SDL. SDL mixer. libmodplug. zlib. The "Scale2x" function used for antialias is an
    5 KB (573 words) - 02:18, 6 June 2023
  • ericde45 2021/02/24 Old School Fire SDL Old School Fire SDL Demo. Demos 2021 mrdude 2021/04/09 SDL Old School Plasma SDL Old School Plasma. Demos 2021 mrdude
    5 KB (11 words) - 13:58, 23 December 2023
  • H7/Accession - ASCII art for readme file. Third Party Credits: This uses SDL, SDL_Mixer, libmodplug and zlib. The "Scale2x" function used for antialias is
    5 KB (546 words) - 12:07, 8 May 2024
  • H7/Accession - ASCII art for readme file. Third Party Credits: This uses SDL, SDL_Mixer, libmodplug and zlib. The "Scale2x" function used for antialias is
    5 KB (638 words) - 02:31, 6 June 2023
  • Extra credit screen to mention that we use Open-Source projects such as SDL, SDL_Mixer, libmodplug and zlib. Only tracked music remains in the game, the
    8 KB (1,050 words) - 12:15, 8 May 2024
  • Iwan Gabovitch - Few royality free SFX. Third Party Credits: This uses SDL, SDL_Mixer, libmodplug and zlib. The "Scale2x" function used for antialias is
    6 KB (660 words) - 14:27, 30 December 2022
  • YAPE 4 U Wii U (category Wii U Open Source Homebrew)
    Tiramisu. The Wii U version was ported by brienj of XHP Creations from calmopyrin's SDL version. Full credit to calmopyrin for making the original SDL version
    3 KB (314 words) - 02:19, 2 May 2024
  • white borders. Lantus for porting SDL, Hyper_Eye for updating it, Brain Games for making the game. Moreira for the Wii port, which brought the main menu
    3 KB (356 words) - 05:10, 19 September 2023
  • Trogdor - Reburninated Wii (category Wii open source homebrew)
    Runner Flash game, Trogdor. It is currently available for PC, Switch, Wii U, Wii, 3DS, Vita, and PSP. Homestar Runner is no stranger to fan ports of its
    7 KB (1,078 words) - 05:40, 21 April 2024
  • Iwan Gabovitch - Few royality free SFX. Third Party Credits: This uses SDL, SDL_Mixer, libmodplug and zlib. The "Scale2x" function used for antialias is
    6 KB (657 words) - 12:07, 8 May 2024
  • WiiMednafen (category Wii open source homebrew)
    and SDL enhancements. Twitchasylum - https://www.twitchasylum.com/forum/viewtopic.php?p=3149 GitHub - https://github.com/raz0red/wii-mednafen WiiBrew -
    30 KB (2,843 words) - 04:42, 10 April 2023
  • Vgedit Wii U (category Wii U Open Source Homebrew)
    button with the on-screen keyboard up. Update: Added Wii U release thanks to @GaryOderNichts fixing SDL_FontCache! (And thanks @Maschell for the heads up)
    5 KB (554 words) - 00:10, 7 May 2024
  • v.3.0.3 · 2018/06/04 pp2d v.2018 · 2018/02/26 SF2DLIB v.2017 · 2017/08/20 SDL-3DS v.0.9 · 2017/07/27 3ds-template v.2017 · 2017/07/19 3DS_Homebrew v.2016
    36 bytes (1,793 words) - 15:13, 3 April 2022
  • WiiU Shell (category Wii U Open Source Homebrew)
    Context menu Minus - Menu v1.08 2022/10/16 Switched from slow font rendering to SDL_FontCache. v1.07 2022/10/15 (Xpl0itU) Aroma compatibility. v1.06 2020/11/20
    3 KB (256 words) - 01:24, 9 May 2024
  • Windows XP. It is based on the PC decompilation made by k4zmu2a, which uses SDL2 to render the game. This 3DS port has been changed to use native GPU rendering
    6 KB (764 words) - 05:46, 6 May 2024
  • auto-closing of delimiters by @benthor in #1946 Support OSX PPC, GameCube, Wii and WiiU as libretro core by @phcoder in #1943 Add credits for PR #1946 by @benthor
    16 KB (1,412 words) - 06:01, 6 May 2024
  • SuDokuL Wii U (category Wii U Open Source Homebrew)
    on handhelds. Enabled VSync. [WII] Added analog input for Classic Controller. [Wii] Onscreen cursor now rotates with Wii Remote accelerometer. Fixes +
    7 KB (1,099 words) - 04:20, 8 May 2024
  • as the Nintendo Switch and Wii U. This is a replacement to the older Wii U Homebrew App Store. Supported platforms: Switch, Wii U, 3DS. Custom Music. Web
    10 KB (1,375 words) - 10:27, 5 May 2023
  • Hermes Wii (category Wii Homebrews)
    Rojek (zear) - GCW Zero, Dingoo A320 OpenDingux. Fabio Olimpieri (Oibaf) - Wii, GameCube. Yannick Erb - AROS. Lars Persson (AnotherGuest) - Windows (32-bit)
    4 KB (360 words) - 06:33, 7 March 2023
  • Runner Flash game, Trogdor. It is currently available for PC, Switch, Wii U, Wii, 3DS, Vita, and PSP. Homestar Runner is no stranger to fan ports of its
    7 KB (1,009 words) - 06:31, 6 May 2024
  • Runner Flash game, Trogdor. It is currently available for PC, Switch, Wii U, Wii, 3DS, Vita, and PSP. While the original game is still playable on modern
    7 KB (990 words) - 05:38, 21 April 2024
  • Runner Flash game, Trogdor. It is currently available for PC, Switch, Wii U, Wii, 3DS, Vita, and PSP. Homestar Runner is no stranger to fan ports of its
    7 KB (976 words) - 05:40, 21 April 2024
  • Runner Flash game, Trogdor. It is currently available for PC, Switch, Wii U, Wii, 3DS, Vita, and PSP. Homestar Runner is no stranger to fan ports of its
    7 KB (1,002 words) - 12:49, 8 May 2024
  • (to avoid scratchy noise for few seconds). Fix sleep mode issue. Replace SDL sound engine by direct PSP audio stuff to improve performances. Fix issue
    8 KB (1,265 words) - 06:02, 8 May 2024
  • Controller Test Wii U (category Wii U Open Source Homebrew)
    This example uses the QuickSDL game engine to interact with user input and display information about the state of attached controllers. Copy the wiiu folder
    1 KB (67 words) - 02:20, 2 May 2024
  • Crispy Doom U (category Wii U Open Source Homebrew)
    wiiu-0.3 202/07/31 Replaced SDL2 joystick code with code that directly checks VPAD/WPAD/KPAD Wii U Pro Controller and Wii Classic controller are now supported
    5 KB (623 words) - 23:57, 7 May 2024
  • 2020/12/14 SDL_net SDL_net for PS Vita. Developments 2.0.1 rsn8887 2017/12/09 SDL_ttf SDL_ttf for PS Vita. Developments 2018 rsn8887 2018/01/12 SDL_image SDL_image
    4 KB (10 words) - 14:59, 23 December 2023
  • 1.1 · 2020/06/07 FrozenEngine v.0.2 · 2020/03/16 Bot-R v.1.0 · 2019/10/30 SDL Prince of Persia v.1.7 · 2019/10/13 Jump Jump v.1.0 · 2019/08/25 SQRXZ 3 -
    40 bytes (5,944 words) - 13:54, 4 October 2022
  • GameCube on Wii 1.14 DsHacker 2008/12/08 Action Replay Loader A Wii Homebrew Project to play GC Games on Wii and vWii on Wii U. GameCube on Wii 6.501 Crediar
    2 KB (6 words) - 02:05, 6 May 2024
  • minialist Gameboy emulator. Handheld 2015 CTurt 2015/11/15 NeoPop SDL NeoPop-SDL is the SDL port of NeoPop, a portable NeoGeo Pocket emulator. Handheld 0.4
    78 bytes (11 words) - 14:56, 31 July 2023
  • 2017/03/13 Simple SDL Snake Snake game for Wii U. 0.1 rpx Arcade Games ulquiorra-dev 2020/03/24 Space Cadet Pinball Wii U Space Cadet Pinball for Wii U. 2022 rpx
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  • to reach your planet. Action 1.0 pspflashsystem 2009/03/20 Abuse-SDL A port of Abuse-SDL (side-scrolling action game) for the PSP. Action 0.8 r1 JJS 2012/12/26
    3 KB (10 words) - 11:53, 8 May 2024
  • Homebrew App Store Wii U (category Wii U Open Source Homebrew)
    launched in applet mode, uses Wii U style banners. Wii U: Fix crackling/popping during music playback (by Quarktheawesome). Wii U: Fix bug that duplicates
    11 KB (1,454 words) - 00:24, 11 May 2024

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