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Sdl2 Vita

From GameBrew
Revision as of 23:56, 21 November 2022 by HydeWing (talk | contribs)
SDL2
File:Sdl2vita.jpg
General
Authorrsn8887
TypeDevelopments
Version2.0.8dev_vita_rsn8887_git_20180523
LicenseMixed
Last Updated2018/05/24
Links
Download
Source

SDL2 is a binary release of SDL2 Library version 2.0.8dev version ported to PS Vita.

Installing SDL2

To install, download and run

tar --no-same-owner --no-same-permissions -C $VITASDK/arm-vita-eabi -xJf sdl2_vita_20180523.tar.xz<pre>

==Linking==
Because of the included touch and Bluetooth functionality, programs linking to SDl2 now need the additional linker arguments

<pre>-lSceTouch_stub -lSceHid_stub

to compile successfully.

Compiling from Source

Clone or download the git repo source. Then cd into the SDL-Vita folder and run

make -f Makefile.vita install
The library will be installed to $VITASDK/arm-vita-eabi/lib/libSDL2.a, and the header files will be installed to $VITASDK/arm-vita-eabi/include/SDL2/*.h

Screenshot

File:Sdl2vita.jpg

Changelog

(v2.0.8 - 20180523)

  • fix bug in UpdateTexture when starting y position not equal zero
  • allow rendering textures with scaling < 100%
  • remove bluetooth keyboard and mouse lag
  • use screen, not active area, as reference for normalized touch coords on front panel
  • use normalized touch coordinates following SDL specs
  • use full analog joystick range
  • only report mouse motion events when mouse has moved
  • fix repeating keys for bluetooth keyboard
  • fix Caps Lock and Num Lock keys for bluetooth keyboard
  • bluetooth keyboard support
  • bluetooth mouse support
  • game controller API support with builtin config for Vita/VitaTV controllers.
  • many bugfixes
  • multiple controller support on VitaTV

External links

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