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Sha-Shlik | |
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File:Shashlik2.png | |
General | |
Author | Widdy |
Type | Puzzle |
Version | 2003 |
License | Freeware |
Last Updated | 2003/12/17 |
Links | |
Download | |
Website | |
Sha-Shlik is a Mah-Jongg Solitaire with pretty hicolor graphics, it was the very first Gameboy Advance game by Widdy.
Controls
Hold L/R - Move the cursor at double speed
A - Select tile
Start - Start game
Screenshots
Known issues
It still has some minor glitches and missing features, but it is perfectly playable.
Changelog
Beta 031217
- Hold the L or R button to move the cursor at double speed now, as this guy from dreamcast-scene.com suggested.
Beta 031209
- Added some sprite movement to the "Game Completed" screen.
- Using more GBA hardware specific features now.
Beta 031208
- Changed "Game Over" screen, some sprite movement there now.
- Noticed I wasted about 10kB, cleaned that up.
Beta 031207
- Remapped joypad, the B button deselects tiles now, START (guess what) starts a new game.
- Removed a minor graphics glitch.
- Optimized tile pair checking routine.
- Removed a bug noone noticed.
Beta 031126
- Removed more graphics glitches, aaaalmost done.
Beta 031119
- Added routine that checks remaining tile pairs.
- Added "Game Over" screen.
Beta 031110
- Added the "Game completed" screen.
- Improved the text renderer.
- Fixed some possible graphics glitches (still a lot of glitches left).
- Reorganized some routines.
Beta 031104
- Continued cleaning up and optimizing the code, much potential here.
Beta 031103
- Improved random number generator, more or less perfect now.
- Fixed more graphics glitches, still some left.
- Started cleaning up and optimizing the code.
Beta 031030
- Fixed some graphics glitches.
- New mouse pointer sprite.
Beta 031027
- First "public" release.
Compatibility
Tested on both real hardware (recommended) and with the VisualBoyAdvance emulator.
External links
- Author's website - http://www.widdy.de (archived)