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pokeSlow | |
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File:PokeSlow.jpg | |
General | |
Author | zaksabeast |
Type | Hack Utilities |
Version | v1.1.0 |
License | Mixed |
Last Updated | 2016/06/08 |
Links | |
Download | |
Website | |
Source | |
About pokeSlow:
pokeSlow is an open source homebrew that uses @Gocario's PHBankGB to edit Pokemon. I created this in my spare time within the past week as a stress reliever. My goal was to quickly make a first generation Pokemon editor for the 3DS (I decided to speedrun my coding like I do my games as a way to test myself). As such, I decided to edit PHBankGB's box 1 data as a way to easily access the Gen 1 VC Pokemon.
Optimizations can be made and more boxes can be edited with modification to the code, however my goal was to just create an easy editor in a short period of time, and that goal has been completed for now.
What pokeSlow can do:
- edit the species, attacks, level, IVs, and EVs of Pokemon saved in the first box of PHBankGB's bank.
- Import a Gen 1 .pkm file located on the SD card at "/pk/bank/pokemon.pkm".
- convert all Pokemon in the first box to Slowpokes for nothing more than pure amusement.
pokeSlow also creates a backup of PHBankGB's bank file upon loading in the same directory called "bankgb.bak". In case of error, revert to that.
Main Menu:
pokeSlow uses a text based user interface with the following options on the main menu:
- Change a Pokemon's Species
- Change a Pokemon's Attacks
- Edit the Level of a Pokemon
- Max a Pokemon's IVs
- Max a Pokemon's EVs
- Convert All Pokemon to Slowpokes
- Import pokemon.pkm from SD
- Exit
Use the D-Pad to choose an option, and the "A" button to select it.
A Note About Gen 1 IVs and EVs:
In the first generation, IVs only go up to 15, and EVs go up to 65535 each (about 255 squared). Unlike future generations, EVs can each be maxed, instead of the 510 point limit per Pokemon.
Glitch Pokemon - I don't recommend this
There have been problems with editing Mew into the game. My theory is this has to do with Mew's coding in the game, as it wasn't coded like a regular Pokemon. Due to this, any attempts to change a species to Mew will result in a Rhydon.
The alternative to get a Mew is using the pokemon.pkm injector with a Mew obtained from a save. Getting a Mew from the Mew Glitch won't result in a bad Pokemon, because of the way the Mew is called into battle (unlike Missingno). This can be done on the VC games. A copy of the 1999 Toys R' Us NA Mew (backed up from a cartridge) can be found attached. Remember to rename the attached Mew to "pokemon.pkm" and place it on the SD card where the PHBankGB's bank file is ("/pk/bank/").
With this feature, those experienced enough can get a GlitchDex. Though, please don't try this if you don't have knoweldge on the various glitches in the game, as some are extremely dangerous.
Disclaimer:
I'm not responsible for any damage done using this homebrew; always keep a backup. This was a "just for fun" project that I figured others may like to use as well.
Side Note:
I definitely listened to the First Pokemon Movie's theme while coding much of this, as well as the Third Movie's theme to get me pumped for Johto Classics.
Updates:
- v1.0: Initial Release
- v1.0.1: Fixed a Memory Error
- v1.1.0: Added the ability to import a Gen 1 .pkm from the SD, and disabled editing a species to Mew
Credits:
Thanks to @Gocario for PHBankGB, xem for the fun 3DS Homebrew Tutorial on GitHub, and the Citra development team for their emulator, Citra.