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SuperTux Milestone 1 | |
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[[1]] | |
General | |
Author | nop90 |
Type | Platform |
Version | v0.1.3 |
Last Updated | 2017/03/24 |
Links | |
Download | |
Website | |
Source | |
Supertux Milestone 1 was the first project for Super Tux.
I has only the first world, Icyland, for a total of 27 levels with a final boss. This version of the game has a basic game engine compared to the latest releases, but it uses SDL 1.2 (after Milestone 1 the project swapped to SDL 2.0) and is not too heavy to run on a handheld consiole.
This port is b ased on the original v0.1.3 release, but uses resized graphics and changes in code to run in 320x240 mode from the GCW-Zero port of the game.
Note: loading time on the 3dsx version is very long. DOn't be scared of the black screen and wait until tha game starts.
- The source code of my port is on my github (https://github.com/nop90/Supertux-Milestone1-3ds).
- The compiled game (3dsx and CIA formats) is released on github (https://github.com/nop90/Supertux-Milestone1-3ds/releases).
Credits:
- The original source is here: http://supertux.github.io/
- This game uses the SDL 1.2 library for 3ds
Changelog
Ver. 0.1 (23 March 2017)
- First reelase in 3dsx and CIA format
Installation
In the zip there is a folder with the 3dsx and the smdh files inside, to be used with a homebrew launcher, and a CIA file to be installed with FBI. All the resources are included in the executable using romfs.
The game creates a Supertux subfolder inside the 3ds folder if doesn't exist. Here will be stored the gamesave.
Commands
- D-PAD : Move
- A : Jump
- B : Duck
- L : Fire / Run
- Start: Start level from Map and skip intro
- Select : Pause game and open menu
- Any key to select menu options
Known Bugs
- Exiting the game crashes the system (needs to force a reboot)
Screenshots