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JFBlood | |
---|---|
General | |
Author | MrHuu |
Type | Shooter |
Version | 0.0.1 |
License | GPL-2.0 |
Last Updated | 2022/12/11 |
Links | |
Download | |
Website | |
Source | |
NBlood was originally ported to JFBuild, then subsequently to the Amiga and Vita, before finally being ported to the 3DS.
Installation
- Create a folder 'NBlood' on your SD: 'sdmc:/3ds/NBlood/'
- Copy these files from your copy of Blood:
BLOOD.INI BLOOD.RFF GUI.RFF SOUNDS.RFF SURFACE.DAT TABLES.DAT TILES000.ART, ..., TILES017.ART VOXEL.DAT BLOOD000.DEM, ..., BLOOD003.DEM (optional, not recommend on 3DS) CP01.MAP, ..., CP09.MAP (optional, Cryptic Passage) CPART07.AR_ (optional, Cryptic Passage) CPART15.AR_ (optional, Cryptic Passage) CPBB01.MAP, ..., CPBB04.MAP (optional, Cryptic Passage) CPSL.MAP (optional, Cryptic Passage) CRYPTIC.INI (optional, Cryptic Passage) CRYPTIC.SMK (optional, Cryptic Passage) CRYPTIC.WAV (optional, Cryptic Passage)
- Run with the Homebrew launcher
- Or install and run .cia
Screenshots
Known issues
- Slow on original (old)3DS.
- Demo's are not precached, they cause lag.
- And probably a lot more.
Changelog
0.0.1
- Initial 3DS port.
Credits
- nukeykt (https://github.com/nukeykt) - For 'NBlood'
- Jonof (https://github.com/jonof) - For 'JFBuild' engine
- BSzili (https://github.com/BSzili) - For porting 'NBlood' to the 'JFBuild' engine and Amiga
- Rinnegatamante (https://github.com/rinnegatamante) - For porting 'JFBlood' to the Vita
- Masterfeizz (https://github.com/masterfeizz) - For porting 'eDuke3D' to the 3DS
- Everyone involved with development of libctru and other 3ds libraries.