Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Vita Object Loader

From GameBrew
Revision as of 08:03, 7 December 2022 by HydeWing (talk | contribs)
Vita Object Loader
File:Vitaobjectloadervita.jpg
General
AuthorRinnegatamante
TypeOther Apps
Version1.1
LicenseMixed
Last Updated2017/07/23
Links
Download
Website

Vita Object Loader is a 3D model viewer wrote with lpp-vita fully opensource.

It can be used for benchmark purposes (take in mind models are soft rendered) or just for fun.

It supports Wavefront (.obj) models but with some restrictions: only triangles primitives, materials are not supported.

User guide

How to adapt a model

To be sure your model will be compatible with Vita Object Loader you can use Blender to convert it into a triangles primitives one.

You can follow this short tutorial to do so:

  • Start Blender v.2.7.
  • Remove the default cube and import your model.
  • On bottom screen where you see "Default Mode", click it and select Edit Mode.
  • If your model is not selected, press A to select it.
  • Press CTRL+T.
  • Export the model as Wavefront (.obj). (Uncheck during exporting the Write Materials box).

How to use textures

You can use a texture with your model by inserting a PNG/JPG/BMP file with the same name as the model in the same folder (so like ux0:/model.obj and ux0:/model.png).

Controls

File browser:

D-Pad - Navigate through files

A - Open Directory/File

Square - Enable/Disable 444 Mhz mode

Select - Take screenshot

Start - Exit Homebrew

Rendering:

Left Analog - Move Model

Right Analog - Rotate model

L/R = Zoom in/out

Circle - Close current model

Screenshots

vitaobjectloadervita3.png

vitaobjectloadervita4.png

vitaobjectloadervita5.png

Changelog

v1.1

  • Now the homebrew uses hardware acceleration for rendering phase.
  • Removed non-fullscreen mode for compatibility reasons.

External links

Advertising: