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Minicraft3DS - The Multiplayer Update

From GameBrew
Revision as of 10:53, 29 October 2021 by HydeWing (talk | contribs)
Minicraft 3DS Homebrew Edition - The Multiplayer Update 3DS
File:Minicraft 3ds.png
General
Authorandre111
TypeAdventure
Version1.5.2
LicenseMixed
Last Updated2018/02/08
Links
Download
Website
Source

Minicraft 3DS Homebrew Edition - The Multiplayer Update

In this new Version you can play together in one world using local wireless multiplayer.

The supported amount of players is 2, a maximum of 8 is theoretically possible but untestet.

File:Minicraft 3ds 2.png

Dependencies

For building and installing the dependencies look below.

ctrulib by smea: https://github.com/smealum/ctrulib citro3d by fincs: https://github.com/fincs/citro3d sf2dlib by xerpi: https://github.com/xerpi/sf2dlib sfillib by xerpi: https://github.com/xerpi/sfillib zlib: http://www.zlib.net/

Building

1. Install devkitARM by devkitPro

2. Install zlib, libjpeg-turbo and libpng

make zlib make install-zlib make libjpeg-turbo make libpng make install

3. Install sf2dlib

make make install

4. Install sfillib

Download https://github.com/xerpi/sfillib In the libsfil directory run these commands:

make make install

5. You can now build Minicraft3DS 3dsx and elf files by running make

Changelog

Version 1.5.1

It has taken way too long, but here I can finally present: Minicraft 3DS Homebrew Edition - The Multiplayer Update

In this new Version you can play together in one world using local wireless multiplayer. The supported amount of players is 2, a maximum of 8 is theoretically possible but untestet.

Quickly updated to version 1.5.1 to "fix" multiplayer with more than to people.

  • Fix Multiplayer for more than 2 players
    • At least on Citra and quite hacky
    • Join Menu still shows wrong player count, but this affects nothing

Version 1.5.0

  • Local Multiplayer (Tested with 2 Players, in theory supports up to 8)
  • Character Customization
  • Technical: New Save File Format, this means old saves with NOT work
  • From previously unreleased Versions:
    • Seasons and Weather
    • Code for NPCs and Quests (very much a WIP)
    • New Tiles and Items

Version 1.2.2

I'm currently very busy with University and for this reason have almost no time to code. I'm still planning to continue updating this once I have more time again. But in the mean time please take this small bugfix Version. I'm sure you'll like it. :)

  • Fixed Sound stopping issues (I cann't speak for the cia builds, as I currently have no 3DS I can install them on)

Version 1.2.1

Yes, I know it still breaks sound in other Homebrew Apps after you exit the game. If you know how to fix this please tell me. If you don't please stop writing about it.

Changelog v.1.2.1:

  • Added new Boss to Dungeon
    • Surrounded by a magical Barrier, break all Magic Crytals in the Dungeon to destroy it
    • Currently drops new Items, but they have no use yet
  • Map now needs to be discovered
    • Increases savefile size to about 180kB
  • Arrows shot by the player now drop to Itemform if they hit a wall
  • Made Mainmenu BG animated
  • Reworked Tilesheet
    • Yes, I broke texturepacks AGAIN (should hopefully be the last time that happens)
    • No more autocoloring for Maptiles! (hopefully this makes some of you happy)
    • Sepperate sprites for every type of tile!
  • Fixed smdh and Icon+Title in Homebrew Launcher

Version 1.2

  • Added 3 passive mobs: Sheep, Pig, Cow
  • Added 2 aggressive mobs: Skeleton, Knight
  • Added mob drops: Wool, String, Raw Pork, Cooked Pork, Raw Beef, Steak, Leather, Bones(more uses for the items are planned)
  • Added Loom and Enchanter Craftingstations(more recipes will folow)
  • Added more Walltypes: Stone, Iron, Gold and Gem
  • Added Bow and Arrows
  • Air Wizard can be resummoned and drops Dungeon Keys
  • Added Dungeon
    • Can only be entered using a Dungeon Key
    • Saving is disabled in the Dungeon
    • Once you leave it it dissappears and when you enter it again it will be a new Dungeon
    • Right now it sadly doesn't contain anything really worth it(but it does give access to renewable Ores)
  • Added Day and Night Cycle
    • Added Fireflies
    • No real impact on Gameplay(yet)
  • Added footprints on sand
  • Added Inventory/Crafting Titles
  • Added small speedhack to lava lighting(o3DS still drops when there is a lot of lava on screen, n3DS stays on 60 FPS now)
  • Fixed Light on lava being of center
  • Fixed Air Wizard Projectiles sometimes breaking like everything

Version 1.1

  • Added quickslots for the eight latest used Items. Touch them to quickly switch Items. (Only when not in Menus/Inventories)
  • Reworked Tilerendering, Texturepacks will need to be adapted
  • Pausemenu can be closed with B
  • Sand can be placed back down on dirt
  • Updated Versionnumber to match original Versioning(includes fixes from 1.0)

Version beta 6

Small update containing these changes:

  • Updated to newest Libs
  • Improved look of lights(no longer blinking into existance for lava tiles)
  • Added Bucket for moving Water and Lava
  • Added placeable Wood Walls
  • Added simple music implementation

Media

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