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Chickey Chick | |
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File:Chickychick.jpg | |
General | |
Author | DrWho198 |
Type | Platformer |
Version | 0.7sb Fixed (2008) |
License | Mixed |
Links | |
Download | |
Website | |
Chickey Chick, formerly known as Chipke Alpha version, is a platform game where you have to guide a chick through level after level of dangerous enemies. It is inspired by the classic New Zealand Story from Taito created in 1988.
This homebrew is made by DrWho198, an extra option of a level editor is included especially for version 0.7sb, which was released for the coding contest.
It was participated in the Scenery Beta 2008 (PSP Games, 2nd place).
User guide
Gameplay
The aim of the game is to clear the screen of enemies. When all enemies are killed then you advance to the next level where you will face a new set of enemies. Every new level will be more challenging. More difficult creatures will emerge and new worlds will be explored.
You can attack the enemies by throwing eggs that you pick up on screen. When an enemy is hit, it will dissapear and you will be rewarded with fruit. This fruit can be collected for extra points.
Every last level of a world it will contain a key. This key will emerge after a while, after which you have a short time to reach for it before it dissapears again. If you manage to take the key then you will be rewarded with a chest of golden coins at the end of the level.
After every level that you clears, all remaining eggs will turn to gold. Yet again these are for you to collect to gain points.
To your defence you can jump on top of enemies, this will stun them for a moment and you can run away to safer grounds or plan an attack on the stunned enemy.
An extra life will be rewarded at 12,000 and 24,000 points.
Scoring
Points | Description |
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10 | Jump ontop of an enemy. |
50 | Kill an enemy. |
100 | Collect fruit. |
150 | Collect a Coin. |
500 | Colect a golden egg. |
Level editing
You will be editing the original levels so keep backups. Looking through the levels with the editor may spoil your gameplay.
Developer asked not to share any edited copies of the game without making clear it is an edit.
To get yourself started you should start the level editor. Once started press the start button and select HELP. There you can read all you need to know for making your own levels.
Secret Menu
- Level Skip.
- Unlock the door.
- Obtain Key (to unlock the chest at the end of level).
- Extra Life.
- Popeye Chick.
- Toxic Chick.
- USB-Mode (enable/disable USB).
- Screenshot.
- Unlock Door Open door.
- Options.
- End Game.
Controls
D-Pad/Analog - Move around the screen
Up/Down - Go up or down stairs
Cross - Jump
Circle - Throw egg (previously collected)
R+L (when starting new game) - Access Secret menu
Changelog
version 0.7sb Fixed
- Fixed bug after 10 minutes of play, thanks to arkanist for reporting it.
version 0.7sb
- Change its name to Chickey Chick.
- Title screen, menu, options, and a cheat menu are added (it will be revealed in the next few days, to maintain the mystery).
- New levels, enemies and higher score screen.
- Includes a Level Editor, unique to the release for Scenery Beta 2008 (will not appear in future versions).
- Include a Readme in the game folder, with anecdotes as interesting as why the name change, or details about the development of the game.
alpha version
- Formerly named Chipke.
External links
- SceneBeta - https://psp.scenebeta.com/noticia/chickey-chick