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3D GDS PSP

From GameBrew
Revision as of 02:53, 2 August 2021 by HydeWing (talk | contribs) (Created page with "{{Infobox PSP homebrew | title = 3D GDS | image = https://dlhb.gamebrew.org/psphomebrew/3DGDS.jpg|250px | type = Game engine | version = initial release | licence = Mixed | au...")
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3D GDS
3DGDS.jpg
General
Author(s)saulotmalo
TypeGame engine
Versioninitial release
LicenceMixed
Links
Download
Website
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3D ~ GDS stands for 3D ~ Game Development Set, which is developed to assist PSPGL user to do text rendering, 3D model loading, etc.

It is a library created to help with PSP homebrew programming, especially for all those repetitive chunks of functions that user have to copy and paste just to have the same thing in a new project, that have been used previously.

It was submitted to the Neo Spring Coding Compo 2008 (PSP Applications).

User guide According to the developer, 3D GDS consists of 5 libraries: - Vectors. - Texture related (PCX and TGA). - MD2 Models. - Bitmap Fonts. - MP3 Sound.

The library has a makefile and a basic main.cpp to see how the functions are used. There is also a compiled example within the application.

Credits Credit goes to the information on models found via google, saulotmalo, and SG57.

References QuickJump, http://forums.qj.net/psp-development-forum/66041-3d-gds-3d-game-development-set-pspgl-very-easy.html NeoFlash, https://www.neoflash.com/forum/index.php?topic=4949.0 El Otro Lado, https://www.elotrolado.net/hilo_psp-3d-gds-3d-game-development-set-para-pspgl_597107

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