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InvaderX | |
General | |
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Author(s) | lubby |
Type | Shooter |
Version | v3.0 |
Licence | Mixed |
Links | |
Download | |
Source |
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.-=-=-=-=-=-=-=-=-=-=-. |InvaderX version 3.0| .=-=-=-=-=-=-=-=-=-=-='
This will be the last release of InvaderX, now named INVADER-X3
Some people are having problems with screen being cut off, this is because your television does not fully support 640x480 resolution. I could have fixed this by lowering the resolution of InvaderX, but i didnt so sorry to those that are effected. I will add option for this mode in all future XBOX games i release.
Features added since Ver 1:
Sound is now working - Thanks chossy Text Output - Thanks Ben3D WMA support Attack Powerups Extra Lives Motherships Another Enemy Type Main Menu Accuracy ratings Powerups Removed music due to file size As of version 3 i have also released the source code. Find it included in the archive.
Fixes : Gross looking explosions. XBOX's Z-Buffer work 'slightly' different the the PC DirectX equivalent. Misc other stuff
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I dont have alot of time to develop for the xbox due to real world commitments, however things to look out in next release:
Mail me [email protected] for code talk or whatever
those in #xbox-dev please contact me
greetz #xbins & #xfactor