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Switch Shot | |
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File:Switchshotswitch.png | |
General | |
Author | TricksterGuy |
Type | Puzzle |
Version | 0.1.1 |
License | GPL-3.0 |
Last Updated | 2020/06/01 |
Links | |
Download | |
Website | |
Source | |
This is a Same Game (Chain Shot!) clone being developed for the Nintendo Switch. Currently, it's a work in progress and the roadmap for future development includes:
- Using this project as an opportunity to refresh my knowledge of SDL, which I last used around 12-13 years ago through the now abandoned RubyGame binding for SDL.
- Exploring Nintendo homebrew development.
- Adding more features and improving the UI. This could potentially include:
- Difficulty settings to ensure that every game has a solution.
- Configurable color palettes.
- Graphics for tiles instead of single colors.
- Undo support.
- High score boards with global rankings, as well as daily challenges.
Controls
- Up/Down/Left/Right (Joystick or D-Pad) moves the cursor.
- X to restart with the current seed.
- for new game with new seed.
- to go back to hbmenu.
Screenshots
Changelog
v.0.1.1
- Fixed color selection.
v.0.1
- First Release.
Credits
- Cursor graphic is mine (Willing to accept pull requests for better ones). App Icon is also mine (Also willing to accept pull requests for better ones).
- GIMP team for version 2.10.2 of GIMP because apparently 2.10.16 and 2.10.18 is super broken.
- devkitpro team and SDL2 (and friends) team.
- OpensourceDesign for FreeSans.ttf
- A special thanks to grimfang4 for his NFont library (and utilities) which I remember using 12-13 years ago and surprised to still see being maintained!