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SDL2 | |
---|---|
General | |
Author | rsn8887 |
Type | Developments |
Version | 2.0.8dev-20180523 |
License | Mixed |
Last Updated | 2018/05/24 |
Links | |
Download | |
Website | |
Source | |
SDL2 and SDL1.2 for Vita.
Installation
To install, download SDL2 for Vita 2.0.8dev version/binary release and run
tar --no-same-owner --no-same-permissions -C $VITASDK/arm-vita-eabi -xJf sdl2_vita_20180523.tar.xz
Linking
Because of the included touch and Bluetooth functionality, programs linking to SDl2 now need the additional linker arguments
-lSceTouch_stub -lSceHid_stub
to compile successfully.
Compiling from Source
Clone or download the git repo source. Then cd into the SDL-Vita folder and run
make -f Makefile.vita install
The library will be installed to $VITASDK/arm-vita-eabi/lib/libSDL2.a, and the header files will be installed to $VITASDK/arm-vita-eabi/include/SDL2/*.h
Changelog
v2.0.8 2018/05/23
- fix bug in UpdateTexture when starting y position not equal zero.
- allow rendering textures with scaling < 100%.
- remove bluetooth keyboard and mouse lag.
- use screen, not active area, as reference for normalized touch coords on front panel.
- use normalized touch coordinates following SDL specs.
- use full analog joystick range.
- only report mouse motion events when mouse has moved.
- fix repeating keys for bluetooth keyboard.
- fix Caps Lock and Num Lock keys for bluetooth keyboard.
- bluetooth keyboard support.
- bluetooth mouse support.
- game controller API support with builtin config for Vita/VitaTV controllers.
- many bugfixes.
- multiple controller support on VitaTV.
External links
- GitHub - https://github.com/rsn8887/SDL-Vita