Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

BlockOut II Vita

From GameBrew
Revision as of 03:20, 26 October 2024 by HydeWing (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
BlockOut II 2.5
Blockoutiivita2.jpg
General
Authorbomblik
TypePuzzle
Version2017
LicenseGPL-2.0
Last Updated2017/02/20
Links
Download
Website
Source

BlockOut II is an addictive action puzzle game by Jean-Luc PONS. It is also the first OpenGL homebrew game for PlayStation Vita.

BlockOut II is reimplementation of original 1989 puzzle video game, developed in Poland by Aleksander Ustaszewski and Miroslaw Zablocki and published by California Dreams for multiple platforms. Original BlockOut was the first video game which transfered tetris from 2D into 3D.

This port is based on BlockOut II release 2.5 and was submitted to the GekiHEN Homebrew Contest.

User guide

The game has a strong user community and an online world ranking of user scores.

Currently you can play against/compare your score to an online score database, but you cannot upload your scores.

Controls

Cross - Confirm, Drop block

R - Cancel, Exit game

D-Pad - Move block, Select character (hall of fame)

Square - Rotate block around X axis counterclockwise

Square+L - Rotate block around X axis clockwise

Triangle - Rotate block around Y axis counterclockwise

Triangle+L - Rotate block around Y axis clockwise

Circle - Rotate block around Z axis counterclockwise

Circle+L - Rotate block around Z axis clockwise

Start - Pause/Resume game

Screenshots

blockoutiivita6.jpg blockoutiivita3.jpg

blockoutiivita4.jpg blockoutiivita5.jpg

Media

Blockout II - порт на Sony Playstation Vita (Andrey Savenok)

Known issues

There are some minor graphical issues due to TinyGL limitations.

Changelog

v2.5

  • First Release.

Credits

  • Jean-Luc PONS for an awesome game.
  • Fabrice Bellard for TinyGL, an OpenGL software implementation.
  • Team Molecule for HENkaku homebrew enabler.
  • All vitasdk contributors.
  • xerpi, Cpasjuste for SDL library port.
  • Cpasjuste for PSP2SHELL, ports of SDL auxiliary libraries and TinyGL.

External links

Advertising: