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SuDokuL Switch

From GameBrew
Revision as of 04:50, 20 Mayıs 2023 by HydeWing (talk | contribs)
SuDokuL
Sudokulnx.png
General
AuthorMips96
TypePuzzle
Version1.2
LicenseMIT License
Last Updated2022/04/11
Links
Download
Website
Source

This is a Sudoku game made in C++ and SDL2. It's currently available for PC, Android, Switch, Wii U, Vita, and PSP.

Features

  • Sudoku puzzle generator.
  • Touch screen support.
  • A scrolling background that lets you change the size, scroll speed and scroll direction.
  • Those mini-numbers to help you keep track of harder puzzles.
  • An optional cheat that auto-fills a cell (press X or Y 10 times).
  • 7 different MOD format songs.

Installation

Extract the zip file to the root of the SD card.

Suggestion for handheld Switch users - try setting the resolution to 720p/480p resolution respectively with integer scaling turned off for (very close to) native resolution on handheld. Widescreen 240p also looks great on these systems.

Controls

A-Pad or Touchscreen - Navigate

A or Tap - Confirm

B - Back

L/R - Previous/Next Song

Plus - Pause

Minus - Quit to Menu (while pause)

X/Y - Quick Toggle Mini-Grid

Screenshots

sudokulnx4.png sudokulnx3.png

Changelog

v1.2 2022/04/12

  • Ported to PSP.
    • I'm not sure if this works on a real PSP-1000 (the model with less RAM). It should work - it runs in PPSSPP set to PSP-1000 mode - but I haven't tested it myself on a real 1000 model.
  • Added integer scaling option (enabled by default) for resolutions that are smaller than the actual screen resolution.
    • This replaces the old Fullscreen menu option (PC users can still toggle fullscreen by pressing F).
    • This does nothing on Android since the Android version always runs at native resolution; instead, Android gets a toggle for showing/hiding the top status bar.
  • When using a resolution that's smaller than the screen's resolution, the window is now rendered to the center of the screen, meaning consoles can now make better use of smaller resolutions.
    • This does not work on PSP since its version of SDL_RenderSetViewport() doesn't work properly.
    • (Suggestion for handheld Switch and Wii U gamepad users - try setting the resolution to 720p/480p resolution respectively with integer scaling turned off for (very close to) native resolution on handheld! Widescreen 240p also looks great on these systems).
  • Added a loading screen upon booting the game instead of staying on a blank screen until everything is loaded.
  • Added 240p, 272p, and 544p logos so the logo now looks clearer on those displays (like the Vita).
  • Added a few more resolution options.
  • Adjusted grid number positions on Vita so they don't bleed into the grid.
  • Fixed a bug involving mouse/touch controls when used alongside button controls.
  • Fixed the background randomly jumping around upon loading a puzzle.
  • Pressing L/R to change songs now saves the current song setting.
  • The controls screen now properly reflects swapped Confirm/Back buttons.
  • Reduced number of button presses required for the cheat from 10 to 8.
  • A LOT of other polish/minor bug fixes.

v1.12 2022/03/21

  • Added analog input.
  • Assorted polish + code refactoring.

v1.11 2021/10/06

  • Adjusted blue text so it doesn't pop out so much.
  • Disabled windowed setting on consoles (it didn't do anything on Wii U and Vita anyway).
  • Adjusted "Press _ to Quit" text to be consistent across platforms.
  • Fixed Switch-exclusive bug in Video settings.

v1.1 2021/10/04

  • [Hotfix 10/5/21 - fixed Switch icon]
  • Ported to Switch and Vita.
  • Added controls menu.
    • Swap A and B button functionality.
    • Enable/disable touch input.
  • Added max timeout to puzzle generation; if this timeout is met, a pre-generated puzzle is loaded instead.
  • Added version number to title screen.
  • Added an icon for the PC version.
  • Minor polish/bug fixes.

v1.0 2021/10/03

  • Here's the first release.

Credits

Everything in this game is made by Mips96 except for the following assets:

Music:

Font:

  • Commodore Pixelized v1.2 by by Devin Cook

Sound Effects:

Libraries/Tools (Switch):

  • devkitpro
  • SDL2 for Switch
  • Make

External links

Advertising: