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|title=Vita Homebrew Games (Game engine) - GameBrew! | |title=Vita Homebrew Games (Game engine) - GameBrew! | ||
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|license=Mixed | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/vitahomebrews/godotenginevita.7z | |download=https://dlhb.gamebrew.org/vitahomebrews/godotenginevita.7z | ||
|website= | |website=https://www.reddit.com/r/vitahacks/comments/q71vkw/progress_report_first_look_at_godot_engine/ | ||
|source=https://github.com/SonicMastr/godot | |source=https://github.com/SonicMastr/godot | ||
}} | }} | ||
Godot Engine Vita Port based off of Stary2001 and EIREXE Contributions utilizing PVR_PSP2. | '''Godot Engine''' Vita Port based off of Stary2001 and EIREXE Contributions utilizing PVR_PSP2. | ||
==What is Godot Engine?== | |||
[https://godotengine.org/ Godot Engine] is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of [https://godotengine.org/features common tools], so that users can focus on making games without having to reinvent the wheel. | |||
==Media== | ==Media== | ||
<youtube> | <youtube>vf6puBccWGg</youtube> | ||
==Screenshot== | |||
[[image:godotenginevita.jpg|600px]] | |||
== | ==Features For Vita== | ||
*Full Godot 3.5.rc5 editor with included support for the PlayStation Vita | |||
*Exports VPK files for installation via VitaShell | |||
*Included is the editor for each platform and then the template required for exporting. | |||
== | ==Notes== | ||
''' | * Any LiveArea assets '''HAVE''' to be 8-bit indexed '''AND''' have to be the sizes listed. Otherwise VPK installation will fail<br /> | ||
* | I like to use [https://pngquant.org pngquant] | ||
* Version '''HAS''' to be in XX.YY format. If it is not, it will be defaulted to 01.00 to protect from failed installations | |||
* Parental Level has a range of 0 (off) to 11 (adult). Anything above or below will default to 0 | |||
* Always change the Title ID from default if planning an actual release to avoid overwriting other applications | |||
* Logging can be viewed by using [https://github.com/CelesteBlue-dev/PSVita-RE-tools/tree/master/PrincessLog/build PrincessLog] | |||
* '''Make sure you enable fallback to gles2 no matter what''' (for now, need to fix this or it probably already is. I'm too tired) | |||
* OSX build hasn't been tested. Just Windows and Linux | |||
== External links == | == External links == | ||
* Github - https://github.com/SonicMastr/godot | * Github - https://github.com/SonicMastr/godot | ||
* | * Reddit - https://www.reddit.com/r/vitahacks/comments/q71vkw/progress_report_first_look_at_godot_engine/ | ||
Revision as of 01:38, 21 November 2022
godot Engine | |
---|---|
File:Godotenginevita.jpg | |
General | |
Author | SonicMastr |
Type | Game engine |
Version | 3.3.r-rc5 |
License | Mixed |
Last Updated | 2022/07/13 |
Links | |
Download | |
Website | |
Source | |
Godot Engine Vita Port based off of Stary2001 and EIREXE Contributions utilizing PVR_PSP2.
What is Godot Engine?
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel.
Media
Screenshot
Features For Vita
- Full Godot 3.5.rc5 editor with included support for the PlayStation Vita
- Exports VPK files for installation via VitaShell
- Included is the editor for each platform and then the template required for exporting.
Notes
- Any LiveArea assets HAVE to be 8-bit indexed AND have to be the sizes listed. Otherwise VPK installation will fail
I like to use pngquant
- Version HAS to be in XX.YY format. If it is not, it will be defaulted to 01.00 to protect from failed installations
- Parental Level has a range of 0 (off) to 11 (adult). Anything above or below will default to 0
- Always change the Title ID from default if planning an actual release to avoid overwriting other applications
- Logging can be viewed by using PrincessLog
- Make sure you enable fallback to gles2 no matter what (for now, need to fix this or it probably already is. I'm too tired)
- OSX build hasn't been tested. Just Windows and Linux