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{{#seo: | {{#seo: | ||
|title=Vita Homebrew Apps (Plugins) - GameBrew! | |title=Vita Homebrew Apps (Plugins) - GameBrew! | ||
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|source=https://github.com/SKGleba/VitaTools/tree/main/fakegc/source | |source=https://github.com/SKGleba/VitaTools/tree/main/fakegc/source | ||
}} | }} | ||
Allows to use an SD2Vita as a fake game cartridge. | |||
== | ==Features== | ||
*removes gc checks from the gro0: partition (can run any app) | |||
*put the app files in gro0:app/TITLEID/ and copy param.sfo to gro0:gc/ | |||
**retail games need to be decrypted first | |||
*put fakegc.suprx under *main in taiHen's config.txt | |||
*the provided kernel plugin will mount sd2vita to both gro0: and grw0: | |||
**compatible with YAMT's full version too | |||
*you can redirect ux0:data/ to grw0:reData/ with [[Repatch Reloaded Vita|rePatch]] | |||
**if the game crashes you will need to recompile it with the new path | |||
*Tested on firmwares 3.60 and 3.65 | |||
==Screenshot== | |||
[[image:fakegcvita.jpg|600px]] | |||
== | ==Changelog== | ||
'''(v.1.0)''' | '''(v.1.0)''' | ||
* First Release. | * First Release. | ||
== External links == | == External links == | ||
* Github - https://github.com/SKGleba/VitaTools/tree/main/fakegc/source | * Github - https://github.com/SKGleba/VitaTools/tree/main/fakegc/source | ||
* VitaDB - https://vitadb.rinnegatamante.it/#/info/669 | * VitaDB - https://vitadb.rinnegatamante.it/#/info/669 | ||
Revision as of 04:43, 8 November 2022
fakegc | |
---|---|
File:Fakegcvita.jpg | |
General | |
Author | SKGleba |
Type | Plugins |
Version | 1.0 |
License | Mixed |
Last Updated | 2021/05/16 |
Links | |
Download | |
Source | |
Allows to use an SD2Vita as a fake game cartridge.
Features
- removes gc checks from the gro0: partition (can run any app)
- put the app files in gro0:app/TITLEID/ and copy param.sfo to gro0:gc/
- retail games need to be decrypted first
- put fakegc.suprx under *main in taiHen's config.txt
- the provided kernel plugin will mount sd2vita to both gro0: and grw0:
- compatible with YAMT's full version too
- you can redirect ux0:data/ to grw0:reData/ with rePatch
- if the game crashes you will need to recompile it with the new path
- Tested on firmwares 3.60 and 3.65
Screenshot
Changelog
(v.1.0)
- First Release.