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|download=https://dlhb.gamebrew.org/wiihomebrews/swingball2wii.7z | |download=https://dlhb.gamebrew.org/wiihomebrews/swingball2wii.7z | ||
|website=http://thatotherdev.com/ | |website=http://web.archive.org/web/20190313035850/http://thatotherdev.com/ | ||
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'''Swingball 2''' is a platforming time trial game with the ability to swing from almost anything. It is the sequel to [[Swingball]] and features a level editor along with several new tiles. | |||
==Controls== | |||
Analog stick = Move | |||
Pointer = Aim | |||
A = Jump | |||
B = Swing | |||
Directional pad (in editor) = change placeable object | |||
A (in editor) = place an object | |||
==Media== | ==Media== | ||
<youtube></youtube> | <youtube>-xMbwAQaCKI</youtube> | ||
==Changelog== | |||
* Added a level editor. | |||
* You now have a score which is displayed at the top of the screen and decreases as time passes. | |||
* If you score reaches zero then you lose. | |||
* Your score increases when you collect the white orbs. | |||
* High scores are automatically saved and displayed in the level selection screen. | |||
* The level selection screens scrolls so it can deal with a quantity of levels that would be too large to comfortable display on screen. | |||
* The “automatic win” level has been made more elaborate. | |||
* I added 10 place holder levels for you to edit (you can edit levels but you can’t create new ones from within the game yet). | |||
== External links == | |||
* Official Website - http://web.archive.org/web/20190313035850/http://thatotherdev.com/ | |||
* Wiibrew - https://wiibrew.org/wiki/Swingball_2 |
Revision as of 04:25, 14 August 2022
Swingball 2 | |
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File:Swingball2wii.jpg | |
General | |
Author | ThatOtherPerson |
Type | Platform |
Version | 0.4 |
License | Mixed |
Last Updated | 2012/01/28 |
Links | |
Download | |
Website | |
Swingball 2 is a platforming time trial game with the ability to swing from almost anything. It is the sequel to Swingball and features a level editor along with several new tiles.
Controls
Analog stick = Move Pointer = Aim A = Jump B = Swing Directional pad (in editor) = change placeable object A (in editor) = place an object
Media
Changelog
- Added a level editor.
- You now have a score which is displayed at the top of the screen and decreases as time passes.
- If you score reaches zero then you lose.
- Your score increases when you collect the white orbs.
- High scores are automatically saved and displayed in the level selection screen.
- The level selection screens scrolls so it can deal with a quantity of levels that would be too large to comfortable display on screen.
- The “automatic win” level has been made more elaborate.
- I added 10 place holder levels for you to edit (you can edit levels but you can’t create new ones from within the game yet).
External links
- Official Website - http://web.archive.org/web/20190313035850/http://thatotherdev.com/
- Wiibrew - https://wiibrew.org/wiki/Swingball_2