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3DS Builder: Difference between revisions

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|title=3DS Builder
|title=3DS Builder
|image=3DSBuilder.jpg
|image=3DSBuilder.jpg
|description=This is a program to convert romfs/exefs folders in windows (or pre-built binaries) and an extended header into a .3ds NCSD binary.
|description=Convert romfs/exefs folders and an extended header into a .3ds NCSD binary.
|author=SciresM
|author=SciresM
|lastupdated=2015/05/16
|lastupdated=2015/05/16
Line 8: Line 8:
|version=1.1
|version=1.1
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/3dshomebrew/3DSBuilder.rar
|download=https://dlhb.gamebrew.org/3dshomebrews/3dsbuilder.7z
|website=https://gbatemp.net/threads/release-3ds-builder.388858/
|website=https://gbatemp.net/threads/release-3ds-builder.388858
|source=https://github.com/SciresM/3DS-Builder
|source=https://github.com/SciresM/3DS-Builder
}}
}}
<youtube>97adO9h9oyg</youtube>
This is a program to convert romfs/exefs folders in windows (or pre-built binaries) and an extended header into a .3ds NCSD binary.


I don't like .rsf files. They're stupid. So I made this thing.
It's designed to make the process as simple as possible.
 
It's designed to be as simple as possible.


==User guide==
Open a Romfs folder, or check the Pre-built box and select a pre-built decrypted Romfs binary.
Open a Romfs folder, or check the Pre-built box and select a pre-built decrypted Romfs binary.


Open an Exefs folder, or check the Pre-built box and select a pre-built decrypted Exefs binary.
Open an Exefs folder, or check the Pre-built box and select a pre-built decrypted Exefs binary.


Open the decrypted exheader for the game you're rebuilding. If the game in question was released before today, 3DS Builder should recognize the game's name and provide the correct serial. You can also enter a custom serial, if you want, of the form (CTR|KTR)-(P|U|N)-([A-Z0-9]){4}.
Open the decrypted exheader for the game you're rebuilding.
 
If 3DS Builder recognizes the game's name (games that are released prior to 2015/05/16), it will provide the correct serial; you can also enter a custom serial, if you want, of the form (CTR|KTR)-(P|U|N)-([A-Z0-9]){4}.


Choose a location to save the resulting file.
Choose a location to save the resulting file.


Hit go, and the program will generate a playable .3ds.
Hit go, and the program will generate a playable .3ds.
==Screenshots==
https://dlhb.gamebrew.org/3dshomebrews/3dsbuilder3.png
==Changelog==
'''v1.1'''
* Code refactored in a big way (Thanks, Kaphotics).
* Should also be slightly faster for large ROMs.
'''v1.0'''
* First Release.
==Credits==
Credit to [https://github.com/kwsch/pk3DS pk3DS] and [https://github.com/profi200/Project_CTR Project CTR], upon which much of the code used in the program is based.
==External links==
* GitHub - https://github.com/SciresM/3DS-Builder
* GBAtemp - https://gbatemp.net/threads/release-3ds-builder.388858
[[Category:3DS homebrew applications]]
[[Category:PC utilities for 3DS homebrew]]

Revision as of 01:46, 19 February 2022

3DS Builder
File:3DSBuilder.jpg
General
AuthorSciresM
TypePC Utilities
Version1.1
LicenseMixed
Last Updated2015/05/16
Links
Download
Website
Source

This is a program to convert romfs/exefs folders in windows (or pre-built binaries) and an extended header into a .3ds NCSD binary.

It's designed to make the process as simple as possible.

User guide

Open a Romfs folder, or check the Pre-built box and select a pre-built decrypted Romfs binary.

Open an Exefs folder, or check the Pre-built box and select a pre-built decrypted Exefs binary.

Open the decrypted exheader for the game you're rebuilding.

If 3DS Builder recognizes the game's name (games that are released prior to 2015/05/16), it will provide the correct serial; you can also enter a custom serial, if you want, of the form (CTR|KTR)-(P|U|N)-([A-Z0-9]){4}.

Choose a location to save the resulting file.

Hit go, and the program will generate a playable .3ds.

Screenshots

3dsbuilder3.png

Changelog

v1.1

  • Code refactored in a big way (Thanks, Kaphotics).
  • Should also be slightly faster for large ROMs.

v1.0

  • First Release.

Credits

Credit to pk3DS and Project CTR, upon which much of the code used in the program is based.

External links

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